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MM: MM1: Fix display of combat party names
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@ -485,7 +485,7 @@ void Combat::clearArea(const Common::Rect &r) {
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void Combat::resetBottom() {
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clearArea(Common::Rect(0, BOTTOM_Y, 320, 200));
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clearArea(Common::Rect(0, 19 * LINE_H, 320, 200));
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_allowFight = _allowShoot = false;
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_allowCast = _allowAttack = false;
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}
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