Add support for saving Common::String objects.

Use it to simplify SavegameMetadata handling.

svn-id: r38959
This commit is contained in:
Willem Jan Palenstijn 2009-02-28 11:07:36 +00:00
parent 78f28d3f30
commit 3bfc345350
4 changed files with 241 additions and 201 deletions

View File

@ -536,19 +536,15 @@ reg_t kGetSaveFiles(EngineState *s, int funct_nr, int argc, reg_t *argv) {
continue;
}
char namebuf[SCI_MAX_SAVENAME_LENGTH]; // Save game name buffer
strncpy(namebuf, meta.savegame_name, SCI_MAX_SAVENAME_LENGTH);
namebuf[SCI_MAX_SAVENAME_LENGTH-1] = 0;
if (strlen(namebuf) > 0) {
if (namebuf[strlen(namebuf) - 1] == '\n')
namebuf[strlen(namebuf) - 1] = 0; // Remove trailing newline
if (!meta.savegame_name.empty()) {
if (meta.savegame_name.lastChar() == '\n')
meta.savegame_name.deleteLastChar();
*nameoffsets = s->r_acc; // Store savegame ID
++s->r_acc.offset; // Increase number of files found
nameoffsets++; // Make sure the next ID string address is written to the next pointer
strncpy(nametarget, namebuf, SCI_MAX_SAVENAME_LENGTH); // Copy identifier string
strncpy(nametarget, meta.savegame_name.c_str(), SCI_MAX_SAVENAME_LENGTH); // Copy identifier string
*(nametarget + SCI_MAX_SAVENAME_LENGTH - 1) = 0; // Make sure it's terminated
nametarget += SCI_MAX_SAVENAME_LENGTH; // Increase name offset pointer accordingly
nametarget_base.offset += SCI_MAX_SAVENAME_LENGTH;

View File

@ -190,6 +190,9 @@ int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char
} else return 1; // failure to parse anything
}
void write_CommonString(Common::WriteStream *fh, Common::String const *string);
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof);
void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo);
int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
@ -227,6 +230,7 @@ RECORD synonym_t "synonym_t" {
TYPE bool "bool" LIKE int;
TYPE byte "byte" LIKE int;
TYPE Common::String ""Common::String" USING write_CommonString read_CommonString;
TYPE seg_id_t "seg_id_t" LIKE int;
TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version;
TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp;
@ -309,9 +313,9 @@ RECORD sfx_state_t "sfx_state_t" {
}
RECORD SavegameMetadata "SavegameMetadata" {
string savegame_name;
Common::String savegame_name;
int savegame_version;
string game_version;
Common::String game_version;
sci_version_t version;
int savegame_date;
int savegame_time;
@ -707,6 +711,23 @@ int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char
return 0;
}
void write_CommonString(Common::WriteStream *fh, Common::String const *string)
{
const char *t = string->c_str();
%CFSMLWRITE string (&t) INTO fh;
}
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
{
char *t;
// Do an atomic read to prevent t from being freed if we hit an eof later
%CFSMLREAD-ATOMIC string (&t) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
if (*hiteof) return *hiteof;
*string = t;
free(t);
return 0;
}
void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo) {
%CFSMLWRITE bool &((*foo)->isSci1_1) INTO fh;
%CFSMLWRITE SegManager *foo INTO fh;
@ -733,14 +754,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
tm curTime;
g_system->getTimeAndDate(curTime);
SavegameMetadata *meta = new SavegameMetadata;
meta->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
meta->savegame_name = sci_strdup(savename);
meta->version = s->version;
meta->game_version = sci_strdup(s->game_version);
meta->savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
meta->savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
fprintf(stderr, "date/time: %d %d\n", meta->savegame_date, meta->savegame_time);
SavegameMetadata meta;
meta.savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
meta.savegame_name = savename;
meta.version = s->version;
meta.game_version = s->game_version;
meta.savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
meta.savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
_global_save_state = s;
s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
@ -765,11 +785,9 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
// Calculate the time spent with this game
s->game_time = (g_system->getMillis() - s->game_start_time) / 1000;
%CFSMLWRITE SavegameMetadata meta INTO fh;
%CFSMLWRITE SavegameMetadata (&meta) INTO fh;
%CFSMLWRITE EngineState s INTO fh;
delete meta;
_gamestate_unfrob(s);
return 0;
@ -1042,30 +1060,23 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
_global_save_state = retval;
retval->gfx_state = s->gfx_state;
SavegameMetadata *meta = new SavegameMetadata;
SavegameMetadata meta;
if (read_eof) {
// TODO: It would be nice to automate this:
meta->savegame_name = NULL;
meta->game_version = NULL;
%CFSMLREAD-ATOMIC SavegameMetadata (&meta) FROM fh ERRVAR read_eof;
if (read_eof)
return false;
}
%CFSMLREAD-ATOMIC SavegameMetadata meta FROM fh ERRVAR read_eof;
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
if ((meta.savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta.savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta.savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
sciprintf("Old savegame version detected- can't load\n");
else
sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
sciprintf("Savegame version is %d- maximum supported is %0d\n", meta.savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
delete meta;
return NULL;
}
delete meta;
// Backwards compatibility settings
retval->dyn_views = NULL;
retval->drop_views = NULL;
@ -1183,12 +1194,8 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
%CFSMLREAD-ATOMIC SavegameMetadata meta FROM stream ERRVAR read_eof;
if (read_eof) {
// TODO: It would be nice to automate this:
meta->savegame_name = NULL;
meta->game_version = NULL;
if (read_eof)
return false;
}
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {

View File

@ -190,6 +190,9 @@ int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char
} else return 1; // failure to parse anything
}
void write_CommonString(Common::WriteStream *fh, Common::String const *string);
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof);
void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo);
int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
@ -562,14 +565,14 @@ static int _cfsml_read_menu_t(Common::SeekableReadStream *fh, menu_t* save_struc
static void _cfsml_write_clone_table_t(Common::WriteStream *fh, clone_table_t const * save_struc);
static int _cfsml_read_clone_table_t(Common::SeekableReadStream *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof);
#line 383 "engines/sci/engine/savegame.cfsml"
static void _cfsml_write_clone_t(Common::WriteStream *fh, clone_t const * save_struc);
static int _cfsml_read_clone_t(Common::SeekableReadStream *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
#line 383 "engines/sci/engine/savegame.cfsml"
static void _cfsml_write_list_t(Common::WriteStream *fh, list_t const * save_struc);
static int _cfsml_read_list_t(Common::SeekableReadStream *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof);
#line 383 "engines/sci/engine/savegame.cfsml"
static void _cfsml_write_clone_t(Common::WriteStream *fh, clone_t const * save_struc);
static int _cfsml_read_clone_t(Common::SeekableReadStream *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
#line 383 "engines/sci/engine/savegame.cfsml"
static void _cfsml_write_script_t(Common::WriteStream *fh, script_t const * save_struc);
static int _cfsml_read_script_t(Common::SeekableReadStream *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof);
@ -3016,13 +3019,13 @@ _cfsml_write_SavegameMetadata(Common::WriteStream *fh, SavegameMetadata const *
#line 413 "engines/sci/engine/savegame.cfsml"
WSprintf(fh, "{\n");
WSprintf(fh, "savegame_name = ");
_cfsml_write_string(fh, (const char * const *) &(save_struc->savegame_name));
write_CommonString(fh, (Common::String const *) &(save_struc->savegame_name));
WSprintf(fh, "\n");
WSprintf(fh, "savegame_version = ");
_cfsml_write_int(fh, (int const *) &(save_struc->savegame_version));
WSprintf(fh, "\n");
WSprintf(fh, "game_version = ");
_cfsml_write_string(fh, (const char * const *) &(save_struc->game_version));
write_CommonString(fh, (Common::String const *) &(save_struc->game_version));
WSprintf(fh, "\n");
WSprintf(fh, "version = ");
write_sci_version(fh, (sci_version_t const *) &(save_struc->version));
@ -3074,8 +3077,8 @@ _cfsml_read_SavegameMetadata(Common::SeekableReadStream *fh, SavegameMetadata* s
}
if (!strcmp(token, "savegame_name")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->savegame_name), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for savegame_name at line %d\n", *line);
if (read_CommonString(fh, (Common::String*) &(save_struc->savegame_name), value, line, hiteof)) {
_cfsml_error("Token expected by read_CommonString() for savegame_name at line %d\n", *line);
return CFSML_FAILURE;
}
} else
@ -3088,8 +3091,8 @@ _cfsml_read_SavegameMetadata(Common::SeekableReadStream *fh, SavegameMetadata* s
} else
if (!strcmp(token, "game_version")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
if (read_CommonString(fh, (Common::String*) &(save_struc->game_version), value, line, hiteof)) {
_cfsml_error("Token expected by read_CommonString() for game_version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
@ -3526,6 +3529,81 @@ _cfsml_read_clone_table_t(Common::SeekableReadStream *fh, clone_table_t* save_st
return CFSML_SUCCESS;
}
#line 396 "engines/sci/engine/savegame.cfsml"
static void
_cfsml_write_list_t(Common::WriteStream *fh, list_t const * save_struc)
{
#line 413 "engines/sci/engine/savegame.cfsml"
WSprintf(fh, "{\n");
WSprintf(fh, "first = ");
write_reg_t(fh, (reg_t const *) &(save_struc->first));
WSprintf(fh, "\n");
WSprintf(fh, "last = ");
write_reg_t(fh, (reg_t const *) &(save_struc->last));
WSprintf(fh, "\n");
WSprintf(fh, "}");
}
#line 487 "engines/sci/engine/savegame.cfsml"
static int
_cfsml_read_list_t(Common::SeekableReadStream *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof)
{
#line 542 "engines/sci/engine/savegame.cfsml"
char *token;
int assignment, closed;
if (strcmp(lastval, "{")) {
_cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
return CFSML_FAILURE;
};
closed = 0;
do {
const char *value;
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
if (!token) {
_cfsml_error("Expected token at line %d\n", *line);
return CFSML_FAILURE;
}
if (!assignment) {
if (!strcmp(token, "}"))
closed = 1;
else {
_cfsml_error("Expected assignment or closing braces in line %d\n", *line);
return CFSML_FAILURE;
}
} else {
value = "";
while (!value || !strcmp(value, ""))
value = _cfsml_get_value(fh, line, hiteof);
if (!value) {
_cfsml_error("Expected token at line %d\n", *line);
return CFSML_FAILURE;
}
if (!strcmp(token, "first")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "last")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
return CFSML_FAILURE;
}
} else
#line 700 "engines/sci/engine/savegame.cfsml"
{
_cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
}
}
} while (!closed); // Until closing braces are hit
return CFSML_SUCCESS;
}
#line 396 "engines/sci/engine/savegame.cfsml"
static void
_cfsml_write_clone_t(Common::WriteStream *fh, clone_t const * save_struc)
@ -3689,81 +3767,6 @@ _cfsml_read_clone_t(Common::SeekableReadStream *fh, clone_t* save_struc, const c
return CFSML_SUCCESS;
}
#line 396 "engines/sci/engine/savegame.cfsml"
static void
_cfsml_write_list_t(Common::WriteStream *fh, list_t const * save_struc)
{
#line 413 "engines/sci/engine/savegame.cfsml"
WSprintf(fh, "{\n");
WSprintf(fh, "first = ");
write_reg_t(fh, (reg_t const *) &(save_struc->first));
WSprintf(fh, "\n");
WSprintf(fh, "last = ");
write_reg_t(fh, (reg_t const *) &(save_struc->last));
WSprintf(fh, "\n");
WSprintf(fh, "}");
}
#line 487 "engines/sci/engine/savegame.cfsml"
static int
_cfsml_read_list_t(Common::SeekableReadStream *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof)
{
#line 542 "engines/sci/engine/savegame.cfsml"
char *token;
int assignment, closed;
if (strcmp(lastval, "{")) {
_cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
return CFSML_FAILURE;
};
closed = 0;
do {
const char *value;
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
if (!token) {
_cfsml_error("Expected token at line %d\n", *line);
return CFSML_FAILURE;
}
if (!assignment) {
if (!strcmp(token, "}"))
closed = 1;
else {
_cfsml_error("Expected assignment or closing braces in line %d\n", *line);
return CFSML_FAILURE;
}
} else {
value = "";
while (!value || !strcmp(value, ""))
value = _cfsml_get_value(fh, line, hiteof);
if (!value) {
_cfsml_error("Expected token at line %d\n", *line);
return CFSML_FAILURE;
}
if (!strcmp(token, "first")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "last")) {
#line 691 "engines/sci/engine/savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
return CFSML_FAILURE;
}
} else
#line 700 "engines/sci/engine/savegame.cfsml"
{
_cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
}
}
} while (!closed); // Until closing braces are hit
return CFSML_SUCCESS;
}
#line 396 "engines/sci/engine/savegame.cfsml"
static void
_cfsml_write_script_t(Common::WriteStream *fh, script_t const * save_struc)
@ -4010,7 +4013,7 @@ _cfsml_read_script_t(Common::SeekableReadStream *fh, script_t* save_struc, const
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
#line 447 "engines/sci/engine/savegame.cfsml"
#line 451 "engines/sci/engine/savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
song_t *seeker = *(songlib->lib);
@ -4027,7 +4030,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 459 "engines/sci/engine/savegame.cfsml"
#line 463 "engines/sci/engine/savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@ -4075,7 +4078,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
#line 483 "engines/sci/engine/savegame.cfsml"
#line 487 "engines/sci/engine/savegame.cfsml"
song_lib_add(*songlib, newsong);
}
l = fh->readLine(); // "]"
@ -4090,7 +4093,7 @@ void write_song_tp(Common::WriteStream *fh, const song_t * const *foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 493 "engines/sci/engine/savegame.cfsml"
#line 497 "engines/sci/engine/savegame.cfsml"
}
song_iterator_t *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@ -4124,7 +4127,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
#line 503 "engines/sci/engine/savegame.cfsml"
#line 507 "engines/sci/engine/savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@ -4137,7 +4140,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, const IntMapper * const *foo) {
_cfsml_write_IntMapper(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 511 "engines/sci/engine/savegame.cfsml"
#line 515 "engines/sci/engine/savegame.cfsml"
}
int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@ -4166,7 +4169,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha
}
}
// End of auto-generated CFSML data reader code
#line 516 "engines/sci/engine/savegame.cfsml"
#line 520 "engines/sci/engine/savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@ -4182,7 +4185,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, const IntMapper::Node * con
write_IntMapperNodePtr(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 527 "engines/sci/engine/savegame.cfsml"
#line 531 "engines/sci/engine/savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@ -4230,7 +4233,7 @@ void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 570 "engines/sci/engine/savegame.cfsml"
#line 574 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@ -4266,7 +4269,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
#line 582 "engines/sci/engine/savegame.cfsml"
#line 586 "engines/sci/engine/savegame.cfsml"
}
return *hiteof;
}
@ -4304,7 +4307,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 615 "engines/sci/engine/savegame.cfsml"
#line 619 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4312,7 +4315,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_script_t(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 618 "engines/sci/engine/savegame.cfsml"
#line 622 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4320,7 +4323,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_clone_table_t(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 621 "engines/sci/engine/savegame.cfsml"
#line 625 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4328,7 +4331,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_local_variables_t(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 624 "engines/sci/engine/savegame.cfsml"
#line 628 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4336,7 +4339,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 627 "engines/sci/engine/savegame.cfsml"
#line 631 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4344,7 +4347,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 630 "engines/sci/engine/savegame.cfsml"
#line 634 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@ -4354,7 +4357,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_list_table_t(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 635 "engines/sci/engine/savegame.cfsml"
#line 639 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4362,7 +4365,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_node_table_t(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 638 "engines/sci/engine/savegame.cfsml"
#line 642 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4370,7 +4373,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t const *foo) {
_cfsml_write_dynmem_t(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 641 "engines/sci/engine/savegame.cfsml"
#line 645 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@ -4410,7 +4413,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 655 "engines/sci/engine/savegame.cfsml"
#line 659 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@ -4439,7 +4442,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 658 "engines/sci/engine/savegame.cfsml"
#line 662 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@ -4468,7 +4471,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 661 "engines/sci/engine/savegame.cfsml"
#line 665 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@ -4497,7 +4500,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 664 "engines/sci/engine/savegame.cfsml"
#line 668 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@ -4526,7 +4529,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 667 "engines/sci/engine/savegame.cfsml"
#line 671 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@ -4555,7 +4558,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 670 "engines/sci/engine/savegame.cfsml"
#line 674 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@ -4584,7 +4587,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 673 "engines/sci/engine/savegame.cfsml"
#line 677 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@ -4613,7 +4616,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 676 "engines/sci/engine/savegame.cfsml"
#line 680 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@ -4646,7 +4649,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 683 "engines/sci/engine/savegame.cfsml"
#line 687 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@ -4662,7 +4665,7 @@ void write_mem_obj_tp(Common::WriteStream *fh, const mem_obj_t * const *foo) {
write_mem_obj_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 694 "engines/sci/engine/savegame.cfsml"
#line 698 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@ -4697,25 +4700,75 @@ int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
#line 705 "engines/sci/engine/savegame.cfsml"
#line 709 "engines/sci/engine/savegame.cfsml"
return *hiteof;
}
return 0;
}
void write_CommonString(Common::WriteStream *fh, Common::String const *string)
{
const char *t = string->c_str();
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_string(fh, (&t));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 718 "engines/sci/engine/savegame.cfsml"
}
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
{
char *t;
// Do an atomic read to prevent t from being freed if we hit an eof later
// Auto-generated CFSML data reader code
#line 766 "engines/sci/engine/savegame.cfsml"
{
#line 774 "engines/sci/engine/savegame.cfsml"
struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
#line 777 "engines/sci/engine/savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
#line 781 "engines/sci/engine/savegame.cfsml"
const char *_cfsml_inp = lastval;
{
#line 792 "engines/sci/engine/savegame.cfsml"
_cfsml_error = _cfsml_read_string(fh, (&t), _cfsml_inp, &(*line), &_cfsml_eof);
}
#line 797 "engines/sci/engine/savegame.cfsml"
*hiteof = _cfsml_error;
#line 801 "engines/sci/engine/savegame.cfsml"
_cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
#line 804 "engines/sci/engine/savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
}
if (_cfsml_last_identifier_retrieved) {
free(_cfsml_last_identifier_retrieved);
_cfsml_last_identifier_retrieved = NULL;
}
}
// End of auto-generated CFSML data reader code
#line 725 "engines/sci/engine/savegame.cfsml"
if (*hiteof) return *hiteof;
*string = t;
free(t);
return 0;
}
void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo) {
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 712 "engines/sci/engine/savegame.cfsml"
#line 733 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 713 "engines/sci/engine/savegame.cfsml"
#line 734 "engines/sci/engine/savegame.cfsml"
}
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@ -4746,7 +4799,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
#line 720 "engines/sci/engine/savegame.cfsml"
#line 741 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
@ -4773,7 +4826,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
#line 723 "engines/sci/engine/savegame.cfsml"
#line 744 "engines/sci/engine/savegame.cfsml"
return 0;
}
@ -4787,14 +4840,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
tm curTime;
g_system->getTimeAndDate(curTime);
SavegameMetadata *meta = new SavegameMetadata;
meta->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
meta->savegame_name = sci_strdup(savename);
meta->version = s->version;
meta->game_version = sci_strdup(s->game_version);
meta->savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
meta->savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
fprintf(stderr, "date/time: %d %d\n", meta->savegame_date, meta->savegame_time);
SavegameMetadata meta;
meta.savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
meta.savegame_name = savename;
meta.version = s->version;
meta.game_version = s->game_version;
meta.savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
meta.savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
_global_save_state = s;
s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
@ -4821,18 +4873,16 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SavegameMetadata(fh, meta);
_cfsml_write_SavegameMetadata(fh, (&meta));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 769 "engines/sci/engine/savegame.cfsml"
#line 789 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 770 "engines/sci/engine/savegame.cfsml"
delete meta;
#line 790 "engines/sci/engine/savegame.cfsml"
_gamestate_unfrob(s);
@ -5106,14 +5156,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
_global_save_state = retval;
retval->gfx_state = s->gfx_state;
SavegameMetadata *meta = new SavegameMetadata;
if (read_eof) {
// TODO: It would be nice to automate this:
meta->savegame_name = NULL;
meta->game_version = NULL;
return false;
}
SavegameMetadata meta;
// Auto-generated CFSML data reader code
#line 766 "engines/sci/engine/savegame.cfsml"
@ -5130,7 +5173,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
_cfsml_error = CFSML_FAILURE;
} else {
#line 792 "engines/sci/engine/savegame.cfsml"
_cfsml_error = _cfsml_read_SavegameMetadata(fh, meta, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
_cfsml_error = _cfsml_read_SavegameMetadata(fh, (&meta), _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
}
#line 797 "engines/sci/engine/savegame.cfsml"
read_eof = _cfsml_error;
@ -5147,21 +5190,21 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
#line 1055 "engines/sci/engine/savegame.cfsml"
#line 1066 "engines/sci/engine/savegame.cfsml"
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
if (read_eof)
return false;
if ((meta.savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta.savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta.savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
sciprintf("Old savegame version detected- can't load\n");
else
sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
sciprintf("Savegame version is %d- maximum supported is %0d\n", meta.savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
delete meta;
return NULL;
}
delete meta;
// Backwards compatibility settings
retval->dyn_views = NULL;
retval->drop_views = NULL;
@ -5203,7 +5246,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
#line 1079 "engines/sci/engine/savegame.cfsml"
#line 1090 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@ -5341,14 +5384,10 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
#line 1185 "engines/sci/engine/savegame.cfsml"
#line 1196 "engines/sci/engine/savegame.cfsml"
if (read_eof) {
// TODO: It would be nice to automate this:
meta->savegame_name = NULL;
meta->game_version = NULL;
if (read_eof)
return false;
}
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {

View File

@ -86,11 +86,9 @@ struct drawn_pic_t {
// Savegame metadata
struct SavegameMetadata {
SavegameMetadata() : savegame_name(0), game_version(0) { }
~SavegameMetadata() { free(savegame_name); free(game_version); }
char *savegame_name;
Common::String savegame_name;
int savegame_version;
char *game_version;
Common::String game_version;
sci_version_t version;
int savegame_date;
int savegame_time;