BASE: Remove the engines/games alphabetical sort

This commit is contained in:
Bastien Bouclet 2018-06-30 22:12:28 +02:00
parent 8ba2d22407
commit 3c0abc0800

View File

@ -763,22 +763,15 @@ static void listGames() {
printf("Game ID Full Title \n"
"------------------------------ -----------------------------------------------------------\n");
Common::Array<Common::String> games;
const PluginList &plugins = EngineMan.getPlugins();
for (PluginList::const_iterator iter = plugins.begin(); iter != plugins.end(); ++iter) {
const MetaEngine &metaengine = (*iter)->get<MetaEngine>();
PlainGameList list = metaengine.getSupportedGames();
for (PlainGameList::const_iterator v = list.begin(); v != list.end(); ++v) {
games.push_back(Common::String::format("%-30s %s", buildQualifiedGameName(metaengine.getEngineId(), v->gameId).c_str(), v->description));
printf("%-30s %s\n", buildQualifiedGameName(metaengine.getEngineId(), v->gameId).c_str(), v->description);
}
}
Common::sort(games.begin(), games.end());
for (Common::Array<Common::String>::const_iterator i = games.begin(), end = games.end(); i != end; ++i)
printf("%s\n", i->c_str());
}
/** List all supported engines, i.e. all loaded plugins. */
@ -786,18 +779,11 @@ static void listEngines() {
printf("Engine ID Engine Name \n"
"--------------- ------------------------------------------------------\n");
Common::Array<Common::String> engines;
const PluginList &plugins = EngineMan.getPlugins();
for (PluginList::const_iterator iter = plugins.begin(); iter != plugins.end(); ++iter) {
const MetaEngine &metaEngine = (*iter)->get<MetaEngine>();
engines.push_back(Common::String::format("%-15s %s", metaEngine.getEngineId(), metaEngine.getName()));
printf("%-15s %s\n", metaEngine.getEngineId(), metaEngine.getName());
}
Common::sort(engines.begin(), engines.end());
for (Common::Array<Common::String>::const_iterator i = engines.begin(), end = engines.end(); i != end; ++i)
printf("%s\n", i->c_str());
}
/** List all targets which are configured in the config file. */