cleaned up the target list a bit; it would be really nice to unify some of them (like, for example, all the FOA and Sam targets)

svn-id: r12767
This commit is contained in:
Max Horn 2004-02-07 17:23:31 +00:00
parent be73a85297
commit 3c2883c177

View File

@ -141,16 +141,17 @@ static const ScummGameSettings scumm_settings[] = {
GF_USE_KEY, 0},
{"mi2demo", "Monkey Island 2: LeChuck's revenge (Demo)", GID_MONKEY2, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"indy4", "Indiana Jones and the Fate of Atlantis (FM Towns)", GID_INDY4, 5, MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"indydemo", "Indiana Jones and the Fate of Atlantis (FM Towns Demo)", GID_INDY4, 5, MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"indy4", "Indiana Jones and the Fate of Atlantis (FM Towns)", GID_INDY4, 5, MDT_ADLIB,
GF_USE_KEY, 0},
{"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
{"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_USE_KEY, 0},
/* Scumm Version 6 */
{"puttputt", "Putt-Putt Joins The Parade (DOS)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE,
@ -180,18 +181,18 @@ static const ScummGameSettings scumm_settings[] = {
{"samnmax", "Sam & Max", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
{"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
{"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
{"snmidemo", "Sam & Max (Interactive WIP Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
// {"test", "Test demo game", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES, 0},
/* Scumm Version 7 */
{"ft", "Full Throttle", GID_FT, 7, MDT_NONE,
GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE, 0},
{"ftdemo", "Full Throttle (Mac. Demo)", GID_FT, 7, MDT_NONE,
{"ftdemo", "Full Throttle (Mac Demo)", GID_FT, 7, MDT_NONE,
GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | GF_DEMO, 0},
{"ftpcdemo", "Full Throttle (PC Demo)", GID_FT, 7, MDT_NONE,
GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | GF_DEMO, "ft"},