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Removed obsolete comment
svn-id: r27541
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@ -884,8 +884,6 @@ void Script::sfSwapActors(SCRIPTFUNC_PARAMS) {
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if (_vm->getGameType() == GType_IHNM)
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_vm->_scene->setProtag(actorId1);
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}
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// TODO: where is the protagonist ID used?
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}
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// Script function #35 (0x23)
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