TWINE: renamed variable

This commit is contained in:
Martin Gerhardy 2021-10-10 17:02:15 +02:00
parent b7bd68662e
commit 3c6e9ad2c9

View File

@ -389,8 +389,8 @@ void Renderer::computePolygons(int16 polyRenderType, const Vertex *vertices, int
int16 currentVertexY = vertices[numVertices - 1].y;
const int16 *polyTabBegin = _polyTab;
const int16 *polyTabEnd = &_polyTab[_polyTabSize - 1];
const int16 *polyTab2Begin = _colorProgressionBuffer;
const int16 *polyTab2End = &_colorProgressionBuffer[_polyTabSize - 1];
const int16 *colProgressBufStart = _colorProgressionBuffer;
const int16 *colProgressBufEnd = &_colorProgressionBuffer[_polyTabSize - 1];
const int screenHeight = _engine->height();
for (int32 nVertex = 0; nVertex < numVertices; nVertex++) {
@ -449,7 +449,7 @@ void Renderer::computePolygons(int16 polyRenderType, const Vertex *vertices, int
int16 *outPtr2 = &_colorProgressionBuffer[polyTabIndex];
for (int16 i = 0; i < vsize + 2; i++) {
if (outPtr2 >= polyTab2Begin && outPtr2 <= polyTab2End) {
if (outPtr2 >= colProgressBufStart && outPtr2 <= colProgressBufEnd) {
*outPtr2 = cvalue;
}
outPtr2 += direction;