SAGA2: Add missed delayMillis calls after updateScreen

This commit is contained in:
a/ 2021-08-20 18:02:18 +09:00
parent 6cbd517e22
commit 3c730ffa97
3 changed files with 4 additions and 0 deletions

View File

@ -343,6 +343,7 @@ void displayUpdate(void) {
updateIndicators();
g_system->updateScreen();
g_system->delayMillis(10);
if (delayReDraw)
reDrawScreen();
@ -410,6 +411,7 @@ void SystemEventLoop(void) {
}
g_system->updateScreen();
g_system->delayMillis(10);
}
/********************************************************************/

View File

@ -77,6 +77,7 @@ bool Saga2Engine::checkVideo(void) {
g_system->getPaletteManager()->setPalette(_smkDecoder->getPalette(), 0, 256);
g_system->updateScreen();
g_system->delayMillis(10);
}
}

View File

@ -229,6 +229,7 @@ bool updatePalette() {
assertCurrentPalette();
g_system->updateScreen();
g_system->delayMillis(10);
}
return true;
}