SKY: Add detection for Russian version

This commit is contained in:
Vladimir Serbinenko 2023-05-03 17:40:59 +02:00
parent 577a3ca3a8
commit 3cdf843d6c

View File

@ -22,6 +22,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/md5.h"
#include "engines/advancedDetector.h"
#include "engines/metaengine.h"
#include "common/system.h"
@ -51,6 +52,7 @@ static const SkyVersion skyVersions[] = {
{ 1711, 26623798, "CD Demo", 365, GUIO0() },
{ 5099, 72429382, "CD", 368, GUIO0() },
{ 5097, 72395713, "CD", 372, GUIO0() },
{ 5097, 73123264, "CD", 372, GUIO0() },
{ 0, 0, 0, 0, 0 }
};
@ -98,6 +100,7 @@ DetectedGames SkyMetaEngineDetection::detectGames(const Common::FSList &fslist,
bool hasSkyDnr = false;
int dinnerTableEntries = -1;
int dataDiskSize = -1;
Common::String dataDiskHeadMD5 = "";
int exeSize = -1;
const Common::Language langs[] = {
Common::EN_GRB,
@ -121,6 +124,8 @@ DetectedGames SkyMetaEngineDetection::detectGames(const Common::FSList &fslist,
if (dataDisk.open(*file)) {
hasSkyDsk = true;
dataDiskSize = dataDisk.size();
if (dataDiskSize == 73123264)
dataDiskHeadMD5 = Common::computeStreamMD5AsString(dataDisk, 5000);
}
}
@ -161,23 +166,29 @@ DetectedGames SkyMetaEngineDetection::detectGames(const Common::FSList &fslist,
}
DetectedGame game;
Common::Language lang = Common::Language::UNK_LANG;
if (dataDiskSize == 73123264 && dataDiskHeadMD5 == "886d6faecd97488be09b73f4f87b92d9")
lang = Common::Language::RU_RUS;
if (sv->dinnerTableEntries) {
Common::String extra = Common::String::format("v0.0%d %s", sv->version, sv->extraDesc);
game = DetectedGame(getName(), skySetting.gameId, skySetting.description, Common::UNK_LANG, Common::kPlatformDOS, extra);
game = DetectedGame(getName(), skySetting.gameId, skySetting.description, lang, Common::kPlatformDOS, extra);
game.setGUIOptions(sv->guioptions);
} else {
game = DetectedGame(getName(), skySetting.gameId, skySetting.description);
}
for (uint i = 0; i < ARRAYSIZE(langs); i++) {
if (langTable[i])
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(langs[i]));
}
if (lang == Common::Language::UNK_LANG) {
for (uint i = 0; i < ARRAYSIZE(langs); i++) {
if (langTable[i])
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(langs[i]));
}
if (exeSize == 575538)
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN));
if (exeSize == 575538)
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN));
} else
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(lang));
detectedGames.push_back(game);
}