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STARTREK: Initialize strings in actor objects
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@ -164,7 +164,12 @@ public:
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fielda2(),
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fielda4(),
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fielda6()
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{}
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{
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memset(animFilename, 0, sizeof(animFilename));
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memset(bitmapFilename, 0, sizeof(bitmapFilename));
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memset(animationString2, 0, sizeof(animationString2));
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memset(animationString, 0, sizeof(animationString));
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}
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};
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