I18N: Update translation (Dutch)

Currently translated at 100.0% (929 of 929 strings)
This commit is contained in:
Ben Castricum 2016-12-30 08:42:53 +00:00 committed by Thierry Crozat
parent cc4ede6509
commit 3d2be64e7c

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@ -8,10 +8,10 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2016-12-26 16:14+0100\n"
"PO-Revision-Date: 2016-12-18 19:21+0000\n"
"PO-Revision-Date: 2016-12-30 08:43+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
"scummvm/nl/>\n"
"Language-Team: Dutch "
"<https://translations.scummvm.org/projects/scummvm/scummvm/nl/>\n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@ -4412,11 +4412,11 @@ msgstr "Toon de huidige Frames Per Second teller in de linkerbovenhoek"
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
msgstr "Sprite bilineair filteren (langzaam)"
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
msgstr "Pas bilineair filteren toe op individuele sprites"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"