From 3d97d2f0ed0c0608e74cdb430a5672645f70eb6f Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Sat, 20 Feb 2016 21:26:10 +0000 Subject: [PATCH] I18N: Merge updated translations template to the language files --- po/be_BY.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/ca_ES.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/cs_CZ.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/da_DK.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/de_DE.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/es_ES.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/eu.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/fi_FI.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/fr_FR.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/gl_ES.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/hu_HU.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/it_IT.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/nb_NO.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/nl_NL.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/nn_NO.po | 96 ++++++++++++++++++++++++++++++++++++++++++++-------- po/pl_PL.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/pt_BR.po | 96 ++++++++++++++++++++++++++++++++++++++++++++-------- po/ru_RU.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/sv_SE.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- po/uk_UA.po | 97 +++++++++++++++++++++++++++++++++++++++++++++-------- 20 files changed, 1658 insertions(+), 280 deletions(-) diff --git a/po/be_BY.po b/po/be_BY.po index bc1fb406a50..19dff1ec78f 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-02 23:16+0300\n" "Last-Translator: Ivan Lukyanov \n" "Language-Team: Ivan Lukyanov \n" @@ -1418,10 +1418,14 @@ msgid "~R~eturn to Launcher" msgstr "³~Ð~ÛÞþÝÐÕ ÜÕÝî" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "·ÐåÐÒÐæì ÓãÛìÝî:" @@ -1430,12 +1434,15 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "·ÐåÐÒÐæì" @@ -2343,15 +2350,23 @@ msgstr "" "ÃÚÛîçÐÕ ßÐÔâàëÜÚã Üëèë. ´Ð×ÒÐÛïÕ ÒëÚÐàëáâÞþÒÐæì Üëè ÔÛï ßÕàÐÜïèçíÝÝï ö þ " "ÜÕÝî ÓãÛìÝö." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Ã×ÝÐÒöæì" @@ -3539,6 +3554,60 @@ msgstr "" "ßàÐçëâÐæì\n" "ÔÐÔ×ÕÝëï ßàÐ öÝáâàãÜÕÝâë. ¼ã×ëÚÐ ÑãÔ×Õ ÒëÚÛîçÐÝÐ." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝö ÓãÛìÝö" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "·ÜïÝöæì ÓÕàÞï" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/ca_ES.po b/po/ca_ES.po index 8047f7dd2b8..857e7de99e5 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat \n" "Language-Team: Catalan \n" @@ -1433,10 +1433,14 @@ msgid "~R~eturn to Launcher" msgstr "~R~etorna al Llançador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Desa la partida:" @@ -1445,12 +1449,15 @@ msgstr "Desa la partida:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Desa" @@ -2355,15 +2362,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Recupera la partida:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaura" @@ -3541,6 +3556,60 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Utilitza les pantalles originals de desat/càrrega" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Commuta el personatge" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 600b9ff81ac..3a308f977ce 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-03 22:59+0100\n" "Last-Translator: Zbynìk Schwarz \n" "Language-Team: \n" @@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher" msgstr "~N~ávrat do Spou¹tìèe" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Ulo¾it hru:" @@ -1426,12 +1430,15 @@ msgstr "Ulo #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Ulo¾it" @@ -2336,15 +2343,23 @@ msgstr "" "Povolí podporu my¹i. Umo¾ní pou¾ít my¹ pro pohyb a pro ovládání herních " "nabídek." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Obnovit hru" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Obnovit" @@ -3523,6 +3538,60 @@ msgstr "" "Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n" "jeho¾ mají být naèteny hudební nástroje. Hudba bude zakázána." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Zamìnit znaky" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/da_DK.po b/po/da_DK.po index 3b21a66d7d5..ca09c0bc207 100644 --- a/po/da_DK.po +++ b/po/da_DK.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-14 15:28+0100\n" "Last-Translator: Steffen Nyeland \n" "Language-Team: Steffen Nyeland \n" @@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gemmer:" @@ -1426,12 +1430,15 @@ msgstr "Gemmer:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gem" @@ -2335,15 +2342,23 @@ msgstr "" "Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil " "menuer." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Gendan spil:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gendan" @@ -3528,6 +3543,60 @@ msgstr "" "Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n" "at læse instrumenterne fra. Musik bliver deaktiveret." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Brug original gem/indlæs skærme" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Skift person" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/de_DE.po b/po/de_DE.po index 20565fc91ba..7af37014f36 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-01-28 19:00+0100\n" "Last-Translator: Lothar Serra Mari \n" "Language-Team: Simon Sawatzki , Lothar Serra Mari " @@ -1434,10 +1434,14 @@ msgid "~R~eturn to Launcher" msgstr "Zur Spiele~l~iste" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Speichern:" @@ -1446,12 +1450,15 @@ msgstr "Speichern:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Speichern" @@ -2360,15 +2367,23 @@ msgstr "" "Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung " "und in Menüs innerhalb des Spiels." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Spiel laden:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Laden" @@ -3564,6 +3579,60 @@ msgstr "" "Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n" "gefunden. Musik wird abgeschaltet." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Originale Spielstand-Menüs" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Figur wechseln" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/es_ES.po b/po/es_ES.po index 4d64eecec4c..f77ca8fe7df 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2014-07-06 20:39+0100\n" "Last-Translator: \n" "Language-Team: \n" @@ -1427,10 +1427,14 @@ msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Guardar partida" @@ -1439,12 +1443,15 @@ msgstr "Guardar partida" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Guardar" @@ -2353,15 +2360,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Cargar partida:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Cargar" @@ -3538,6 +3553,60 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Usar pantallas de guardar/cargar originales" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Cambiar personaje" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/eu.po b/po/eu.po index c17c4fa7832..6816246960b 100644 --- a/po/eu.po +++ b/po/eu.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa \n" "Language-Team: Librezale \n" @@ -1416,10 +1416,14 @@ msgid "~R~eturn to Launcher" msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gorde jokoa:" @@ -1428,12 +1432,15 @@ msgstr "Gorde jokoa:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gorde" @@ -2337,15 +2344,23 @@ msgstr "" "Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan " "erabiltzea ahalbidetzen du" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Jokoa kargatu:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Kargatu" @@ -3531,6 +3546,60 @@ msgstr "" "Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n" "bertatik irakurtzeko. Musika desgaituta egongo da." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Erabili jatorrizko gorde/kargatu pantailak" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Pertsonaia aldatu" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/fi_FI.po b/po/fi_FI.po index fa1692a3b3b..a306d8e537b 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela \n" "Language-Team: Finnish\n" @@ -1435,10 +1435,14 @@ msgid "~R~eturn to Launcher" msgstr "Palaa p~e~livalitsimeen" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Tallenna peli:" @@ -1447,12 +1451,15 @@ msgstr "Tallenna peli:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Tallenna" @@ -2359,15 +2366,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Lataa pelitallenne:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Lataa tallenne" @@ -3537,6 +3552,60 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Vaihda hahmoa" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/fr_FR.po b/po/fr_FR.po index 8bdd17eb6dd..4803c5530b3 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-01-25 21:35-0000\n" "Last-Translator: Thierry Crozat \n" "Language-Team: French \n" @@ -1427,10 +1427,14 @@ msgid "~R~eturn to Launcher" msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Sauvegarde :" @@ -1439,12 +1443,15 @@ msgstr "Sauvegarde :" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Sauver" @@ -2351,15 +2358,23 @@ msgstr "" "Activer le support de la souris. Cela permet d'utiliser la souris pour les " "mouvements et la navigation dans les menus." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Charger le jeu :" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Charger" @@ -3546,6 +3561,60 @@ msgstr "" "L'exécutable Macintosh de 'Monkey Island' n'a pas été trouvé pour\n" "y lire les instruments. La musique sera désactivée." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Dialogues sauvegarde/chargement d'origine" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Changement de personnage" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/gl_ES.po b/po/gl_ES.po index 0f81debd52f..f29237f9230 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-02 09:10+0100\n" "Last-Translator: Santiago G. Sanz \n" "Language-Team: Santiago G. Sanz \n" @@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher" msgstr "~V~olver ao Iniciador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gardar partida:" @@ -1426,12 +1430,15 @@ msgstr "Gardar partida:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gardar" @@ -2335,15 +2342,23 @@ msgstr "" "Activa a compatibilidade co rato. Permite o uso do rato para o movemento e " "os menús do xogo." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Restaurar xogo:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaurar" @@ -3530,6 +3545,60 @@ msgstr "" "Erro ao buscar o executable de Monkey Island para Macintosh\n" "do que empregar os instrumentos. A música desactivarase." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Empregar pantallas orixinais de gardado e carga" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Cambiar carácter" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/hu_HU.po b/po/hu_HU.po index 38814b7d40d..fbb949ddd7b 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-01-27 06:57+0200\n" "Last-Translator: George Kormendi \n" "Language-Team: Hungarian\n" @@ -1410,10 +1410,14 @@ msgid "~R~eturn to Launcher" msgstr "Visszatérés az indítóba" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Játék mentése:" @@ -1422,12 +1426,15 @@ msgstr "J #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Mentés" @@ -2325,15 +2332,23 @@ msgstr "" "Egérmód engélyezve. Lehetõvé teszi az egérrel mozgatást játékban és " "játékmenükben." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Játékmenet visszaállítása:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Visszaállítás" @@ -3513,6 +3528,60 @@ msgstr "" "Nem található a 'Monkey Island' Macintosh futtató állomány, hogy \n" "beolvassa a hangszereket. Zene le lessz tiltva." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Eredeti ment/tölt képernyõk használata" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Karakter csere" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/it_IT.po b/po/it_IT.po index cde2da3ebd8..880c0ca7dff 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2014-07-03 17:59-0600\n" "Last-Translator: Matteo 'Maff' Angelino \n" "Language-Team: Italian\n" @@ -1426,10 +1426,14 @@ msgid "~R~eturn to Launcher" msgstr "~V~ai a elenco giochi" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salva gioco:" @@ -1438,12 +1442,15 @@ msgstr "Salva gioco:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salva" @@ -2352,15 +2359,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Ripristina gioco:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Ripristina" @@ -3537,6 +3552,60 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Usa schermate di salvataggio originali" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Cambia personaggio" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/nb_NO.po b/po/nb_NO.po index f5cb9f5fe57..e0870f84371 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2014-07-11 00:02+0100\n" "Last-Translator: Einar Johan Trøan Sømåen \n" "Language-Team: somaen \n" @@ -1421,10 +1421,14 @@ msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagret spill:" @@ -1433,12 +1437,15 @@ msgstr "Lagret spill:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -2344,15 +2351,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Gjennopprett spill:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gjenopprett" @@ -3526,6 +3541,60 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Bruk originale lagre/laste-skjermer" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Bytt karakter" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/nl_NL.po b/po/nl_NL.po index 070e2960cac..4300fb31ef3 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-02 12:05+0100\n" "Last-Translator: Ben Castricum \n" "Language-Team: Ben Castricum \n" @@ -1428,10 +1428,14 @@ msgid "~R~eturn to Launcher" msgstr "S~t~artmenu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spel opslaan:" @@ -1440,12 +1444,15 @@ msgstr "Spel opslaan:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Opslaan" @@ -2354,15 +2361,23 @@ msgstr "" "Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor " "bewegen en in spelmenus." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Laad opgeslagen spel:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Laad" @@ -3551,6 +3566,60 @@ msgstr "" "De 'Monkey Island' Macintosh executable is niet gevonden om de instrumenten " "van te laden. Muziek wordt uitgeschakeld." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Gebruik originele opslaan/laad schermen" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Verwissel karakter" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/nn_NO.po b/po/nn_NO.po index 41d322fa89f..d200992a144 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2014-07-11 00:04+0100\n" "Last-Translator: Einar Johan Trøan Sømåen \n" "Language-Team: somaen \n" @@ -1420,10 +1420,14 @@ msgid "~R~eturn to Launcher" msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagra spel:" @@ -1432,12 +1436,15 @@ msgstr "Lagra spel:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -2338,15 +2345,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Gjenopprett spel:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gjenopprett" @@ -3504,6 +3519,59 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Nytt opprinnelege skjermar for lagring/lasting" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +msgid "Show character portraits" +msgstr "" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/pl_PL.po b/po/pl_PL.po index fd7fcf9573d..60c55731d9f 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-05 22:34+0100\n" "Last-Translator: Micha³ Zi±bkowski \n" "Language-Team: Grajpopolsku.pl \n" @@ -1415,10 +1415,14 @@ msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Zapis:" @@ -1427,12 +1431,15 @@ msgstr "Zapis:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Zapisz" @@ -2329,15 +2336,23 @@ msgstr "" "W³±cza obs³ugê myszki. Pozwala na u¿ycie myszki do przemieszczania i w menu " "gry." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Wznów grê:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Wznów" @@ -3516,6 +3531,60 @@ msgstr "" "Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do " "odczytania instrumentów. Muzyka bêdzie wy³±czona." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "U¿yj oryginalnych ekranów odczytu/zapisu" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Zmieñ postaæ" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/pt_BR.po b/po/pt_BR.po index b7443cfd9c6..b42ccf2bffa 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno \n" "Language-Team: ScummBR (www.scummbr.com) \n" @@ -1445,10 +1445,14 @@ msgid "~R~eturn to Launcher" msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salvar jogo:" @@ -1457,12 +1461,15 @@ msgstr "Salvar jogo:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salvar" @@ -2372,15 +2379,23 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Restaurar jogo:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaurar" @@ -3570,6 +3585,59 @@ msgid "" "instruments from. Music will be disabled." msgstr "" +#: engines/sherlock/detection.cpp:71 +msgid "Use original savegame dialog" +msgstr "" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Trocador de caracteres" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/ru_RU.po b/po/ru_RU.po index 4e3c2044a86..be4e816bab1 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-02 20:38+0300\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Russian\n" @@ -1420,10 +1420,14 @@ msgid "~R~eturn to Launcher" msgstr "~²~ ÓÛÐÒÝÞÕ ÜÕÝî" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "ÁÞåàÐÝØâì ØÓàã:" @@ -1432,12 +1436,15 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "ÁÞåàÐÝØâì" @@ -2343,15 +2350,23 @@ msgstr "" "²ÚÛîçÐÕâ ßÞÔÔÕàÖÚã ÜëèØ. ¿Þ×ÒÞÛïÕâ ØáßÞÛì×ÞÒÐâì Üëèì ÔÛï ßÕàÕÜÕéÕÝØï Ø Ò " "ÜÕÝî ØÓàë." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "²ÞááâÐÝÞÒØâì ØÓàã:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "²ÞááâÐÝÞÒØâì" @@ -3540,6 +3555,60 @@ msgstr "" "½Õ ãÔÐÛÞáì ÝÐÙâØ ØáßÞÛÝØÜëÙ äÐÙÛ 'Monkey Island' Macintosh, çâÞÑë ßàÞçØâÐâì\n" "ÔÐÝÝëÕ ÞÑ ØÝáâàãÜÕÝâÐå. ¼ã×ëÚÐ ÑãÔÕâ ÒëÚÛîçÕÝÐ." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "ÁÜÕÝØâì ÓÕàÞï" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/sv_SE.po b/po/sv_SE.po index 1fbfc295ad4..44cc5cd0de5 100644 --- a/po/sv_SE.po +++ b/po/sv_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2016-02-12 12:07+0100\n" "Last-Translator: Hampus Flink \n" "Language-Team: \n" @@ -1419,10 +1419,14 @@ msgid "~R~eturn to Launcher" msgstr "Åte~r~vänd till launcher" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spara spelet:" @@ -1431,12 +1435,15 @@ msgstr "Spara spelet:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Spara" @@ -2340,15 +2347,23 @@ msgstr "" "Aktiverar musstöd. Möjliggör användning av musen för rörelser och i " "spelmenyer." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Återställ spel:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Återställ" @@ -3531,6 +3546,60 @@ msgstr "" "Kunde inte hitta Macintosh-programmet för 'Monkey Island'\n" "för att läsa instrumenten. Musiken kommer att avaktiveras." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "Använd originalskärmar för spara/ladda" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "Byt karaktär" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" diff --git a/po/uk_UA.po b/po/uk_UA.po index 30bfa62c17f..b6c3c5c0b0a 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:04+0000\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" "PO-Revision-Date: 2015-11-06 10:07+0300\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Ukrainian\n" @@ -1418,10 +1418,14 @@ msgid "~R~eturn to Launcher" msgstr "~¿~ÞÒÕà.Ò ÓÞÛÞÒÝÕ ÜÕÝî" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "·ÑÕàÕÓâØ Óàã: " @@ -1430,12 +1434,15 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 #: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 -#: engines/tsage/scenes.cpp:598 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "·ÐßØáÐâØ" @@ -2339,15 +2346,23 @@ msgstr "" "²ÚÛîçÐô ßöÔâàØÜÚã ÜØèö. ´Þ×ÒÞÛïô ÒØÚÞàØáâÞÒãÒÐâØ ÜØèã ÔÛï ßÕàÕáãÒÐÝÝï âÐ " "ãßàÐÒÛöÝÝï ÜÕÝî." -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "²öÔÝÞÒØâØ Óàã:" -#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "²öÔÝÞÒØâØ" @@ -3529,6 +3544,60 @@ msgstr "" "½Õ ÒÐÔÛÞáï ×ÝÐÙâØ äÐÙÛ ßàÞÓàÐÜØ 'Monkey Island' Macintosh ÐÑØ ßàÞçØâÐâØ\n" "× ÝìÞÓÞ öÝáâàãÜÕÝâØ. ¼ã×ØÚã ÑãÛÞ ÒØÜÚÝÕÝÞ." +#: engines/sherlock/detection.cpp:71 +#, fuzzy +msgid "Use original savegame dialog" +msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +#, fuzzy +msgid "Show character portraits" +msgstr "·ÜöÝØâØ ÓÕàÞï" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n"