more walking frame offsets correction

svn-id: r46929
This commit is contained in:
Vladimir Menshakov 2010-01-03 16:03:27 +00:00
parent cf5e5f6c92
commit 3da232ffdc

View File

@ -672,7 +672,20 @@ bool Scene::render() {
uint zoom = lookupZoom(position.y);
if (!path.empty()) {
int speed_x = ((teenagent.currentIndex() % 6) == 0? 8: 4) * zoom / 256, speed_y = 1 * zoom / 256;
int speed_x;
switch(teenagent.currentIndex()) {
case 6:
speed_x = 10;
break;
case 8:
speed_x = 1;
break;
default:
speed_x = 6;
break;
}
speed_x = speed_x * zoom / 256;
int speed_y = 1 * zoom / 256;
if (speed_x == 0)
speed_x = 1;
if (speed_y == 0)