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BACKENDS3D: Shader code files shouldn't be moved
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@ -159,9 +159,6 @@ endif
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ifdef USE_OPENGL
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MODULE_OBJS += \
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graphics/openglsdl/openglsdl-graphics.o \
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graphics3d/opengl/box_shaders.o \
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graphics3d/opengl/control_shaders.o \
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graphics3d/opengl/compat_shaders.o \
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graphics3d/opengl/framebuffer.o \
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graphics3d/opengl/surfacerenderer.o \
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graphics3d/opengl/texture.o \
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@ -29,7 +29,10 @@ MODULE_OBJS := \
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macgui/macwindowmanager.o \
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managed_surface.o \
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nine_patch.o \
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opengl/box_shaders.o \
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opengl/context.o \
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opengl/control_shaders.o \
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opengl/compat_shaders.o \
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opengl/shader.o \
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pixelformat.o \
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primitives.o \
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