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Typo
svn-id: r21540
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@ -1547,7 +1547,7 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
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Engine *engine;
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// We start by checking whether the specified game ID is obsolete.
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// If that is the case, we automaticlaly upgrade the target to use
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// If that is the case, we automatically upgrade the target to use
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// the correct new game ID (and platform, if specified).
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const ObsoleteGameID *o = obsoleteGameIDsTable;
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while (o->from) {
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