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SHERLOCK: Remove unused getGameType method declaration
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@ -120,7 +120,6 @@ public:
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virtual Common::Error saveGameState(int slot, const Common::String &desc);
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virtual void syncSoundSettings();
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int getGameType() const;
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GameType getGameID() const;
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Common::Language getLanguage() const;
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Common::Platform getPlatform() const;
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