From 3e4710bb209d1647d0cbc6fc6bffc7938a983303 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 10 Feb 2017 10:07:51 +0200 Subject: [PATCH] Revert "CRYO: Use cryo.dat for all game versions" This reverts commit 6ff7ef95d73c29051a675d03bdccd42f0a5a215b. --- engines/cryo/eden.cpp | 54 ++++++++++++++++++++----------------------- 1 file changed, 25 insertions(+), 29 deletions(-) diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 214744f530a..4ff18bf307b 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -4729,30 +4729,29 @@ void EdenGame::convertMacToPC() { } void EdenGame::loadpermfiles() { - Common::File f; - const int kNumIcons = 136; - const int kNumRooms = 424; - - if (f.open("cryo.dat")) { - const int dataSize = f.size() - 8 - 1; // CRYODATA + version - char headerId[9]; - - f.read(headerId, 8); - headerId[8] = '\0'; - if (strcmp(headerId, "CRYODATA")) - error("Invalid aux data file"); - - if (f.readByte() != CRYO_DAT_VER) - error("Incorrect aux data version"); - - if (dataSize != kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)) - error("Mismatching data in aux data file"); - } else - error("Can not load aux data"); - switch (_vm->getPlatform()) { case Common::kPlatformDOS: + { // Since PC version stores hotspots and rooms info in the executable, load them from premade resource file + Common::File f; + + if (f.open("cryo.dat")) { + const int kNumIcons = 136; + const int kNumRooms = 424; + const int dataSize = f.size() - 8 - 1; // CRYODATA + version + char headerId[9]; + + f.read(headerId, 8); + headerId[8] = '\0'; + if (strcmp(headerId, "CRYODATA")) + error("Invalid aux data file"); + + if (f.readByte() != CRYO_DAT_VER) + error("Incorrect aux data version"); + + if (dataSize != kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)) + error("Mismatching data in aux data file"); + for (int i = 0; i < kNumIcons; i++) { _gameIcons[i].sx = f.readSint16LE(); _gameIcons[i].sy = f.readSint16LE(); @@ -4775,25 +4774,22 @@ void EdenGame::loadpermfiles() { _gameRooms[i]._location = f.readByte(); _gameRooms[i]._backgroundBankNum = f.readByte(); } + + f.close(); + } else + error("Can not load aux data"); + } break; case Common::kPlatformMacintosh: loadIconFile(2498, _gameIcons); loadRoomFile(2497, _gameRooms); loadRawFile(2486, _gameLipsync); convertMacToPC(); - - // Skip the icons and rooms of the DOS version - f.skip(kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)); break; default: error("Unsupported platform"); } - // Read the common static data - // TODO - - f.close(); - loadRawFile(0, _mainBankBuf); loadRawFile(402, _gameFont); loadRawFile(404, _gameDialogs);