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SCI: Only show exported characters in the QFG import screens.
QFG can't import saved games, thus there is no point in including them in the character import screens. svn-id: r52448
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@ -944,12 +944,12 @@ reg_t DirSeeker::firstFile(const Common::String &mask, reg_t buffer, SegManager
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int QfGImport = g_sci->inQfGImportRoom();
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if (QfGImport) {
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_files.clear();
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addAsVirtualFiles("-QfG1-", "qfg1-*");
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addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*");
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addAsVirtualFiles("-QfG1-", "qfg1-*.sav");
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addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*.sav");
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if (QfGImport > 2)
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addAsVirtualFiles("-QfG2-", "qfg2-*");
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addAsVirtualFiles("-QfG2-", "qfg2-*.sav");
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if (QfGImport > 3)
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addAsVirtualFiles("-QfG3-", "qfg3-*");
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addAsVirtualFiles("-QfG3-", "qfg3-*.sav");
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if (QfGImport == 3) {
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// QfG3 sorts the filelisting itself, we can't let that happen otherwise our
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