SCI: Only show exported characters in the QFG import screens.

QFG can't import saved games, thus there is no point in including them in the
character import screens.

svn-id: r52448
This commit is contained in:
Filippos Karapetis 2010-08-29 23:35:23 +00:00
parent e004831576
commit 3e6d55aee7

@ -944,12 +944,12 @@ reg_t DirSeeker::firstFile(const Common::String &mask, reg_t buffer, SegManager
int QfGImport = g_sci->inQfGImportRoom();
if (QfGImport) {
_files.clear();
addAsVirtualFiles("-QfG1-", "qfg1-*");
addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*");
addAsVirtualFiles("-QfG1-", "qfg1-*.sav");
addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*.sav");
if (QfGImport > 2)
addAsVirtualFiles("-QfG2-", "qfg2-*");
addAsVirtualFiles("-QfG2-", "qfg2-*.sav");
if (QfGImport > 3)
addAsVirtualFiles("-QfG3-", "qfg3-*");
addAsVirtualFiles("-QfG3-", "qfg3-*.sav");
if (QfGImport == 3) {
// QfG3 sorts the filelisting itself, we can't let that happen otherwise our