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@ -574,7 +574,7 @@ int GameDetector::detectMain(int argc, char **argv)
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OSystem *GameDetector::createSystem() {
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/* auto is to use SDL */
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switch(_gfx_driver) {
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#if defined(UNIX_X11)
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#if defined(X11_BACKEND)
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case GD_X:
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return OSystem_X11_create();
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#elif defined(__DC__)
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@ -616,7 +616,7 @@ MidiDriver *GameDetector::createMidi() {
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#elif defined(__APPLE__) || defined(macintosh)
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/* MD_QTMUSIC is default MidiDriver on MacOS targets */
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if (drv == MD_AUTO) drv = MD_QTMUSIC;
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#elif defined(UNIX) || defined(UNIX_X11)
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#elif defined(UNIX) || defined(X11_BACKEND)
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/* MD_MIDIEMU is default MidiDriver on UNIX targets. */
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/* FIXME: Attempt to detect if sequencer is available,
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and use it in preference. */
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