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fixed a typo that broke all games after LoomCd
svn-id: r3588
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@ -262,7 +262,7 @@ void Scumm::setVerbObject(uint room, uint object, uint verb) {
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if (whereIsObject(object) == WIO_FLOBJECT)
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error("Can't grab verb image from flobject");
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if(_features |= GF_SMALL_HEADER) {
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if(_features & GF_SMALL_HEADER) {
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for(i = _numObjectsInRoom; i>0; i--) {
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if(_objs[i].obj_nr == object) {
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findObjectInRoom(&foir, foImageHeader, object, room);
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