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Remove old warnings, since errors are displayed via load/save interface.
svn-id: r29815
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parent
1af72d0971
commit
3edb401897
@ -1076,7 +1076,6 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) {
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f = _saveFileMan->openForSaving(genSaveName(slot));
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if (f == NULL) {
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warning("saveGame: Failed to save slot %d", slot);
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_lockWord &= ~0x100;
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return false;
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}
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@ -1162,7 +1161,6 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) {
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}
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if (f == NULL) {
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warning("loadGame: Failed to load %s", filename);
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_lockWord &= ~0x100;
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return false;
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}
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@ -1324,7 +1322,6 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
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f = _saveFileMan->openForSaving(genSaveName(slot));
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if (f == NULL) {
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warning("saveGame: Failed to save slot %d", slot);
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_lockWord &= ~0x100;
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return false;
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}
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