loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default

svn-id: r7017
This commit is contained in:
Paweł Kołodziejski 2003-04-18 20:16:32 +00:00
parent 20e22e6f29
commit 3efe16ffce
3 changed files with 3 additions and 3 deletions

@ -3275,7 +3275,7 @@ void Scumm::decompressDefaultCursor(int idx) {
// FIXME: None of the stock cursors are right for Loom. Why is that?
if (_gameId == GID_LOOM256) {
if ((_gameId == GID_LOOM256) || (_gameId == GID_LOOM)) {
int w;
_cursor.width = 8;

@ -2252,7 +2252,7 @@ void Scumm_v5::o5_wait() {
oldaddr = _scriptPointer - 1;
if ((_gameId == GID_INDY3_256) || (_features & GF_OLD_BUNDLE)) {
if ((_gameId == GID_INDY3_256) || (_gameId == GID_INDY3)) {
_opcode = 2;
} else
_opcode = fetchScriptByte();

@ -73,7 +73,7 @@ static const VersionSettings scumm_settings[] = {
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, 0, 0,
GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_OLD256 | GF_AUDIOTRACKS, "00.LFL"},
{"loom", "Loom", GID_LOOM, 3, 5, 40,
GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_USE_KEY | GF_OLD_BUNDLE | GF_16COLOR | GF_ADLIB_DEFAULT, "00.LFL"},
GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, "00.LFL"},
/* Scumm Version 4 */
{"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 62,