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Fix for language selection.
svn-id: r25071
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@ -112,7 +112,7 @@ static bool setupGameFlags(const ADList &list, GameFlags &flags) {
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flags.platform = platform;
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}
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Language lang = parseLanguage(ConfMan.get("language"));
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if (lang != UNK_LANG && flags.lang != UNK_LANG) {
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if (lang != UNK_LANG && flags.lang == UNK_LANG) {
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flags.lang = lang;
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}
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