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Removed the need for subdirectory for V5 and latter games
svn-id: r3616
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3f0e2ed2f2
@ -68,7 +68,7 @@ void Scumm::openRoom(int room) {
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_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
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#else
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if (!(_features & GF_SMALL_HEADER)) {
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sprintf(buf, "%s//%s.%.3d", _exe_name, _exe_name, room==0 ? 0 : res.roomno[rtRoom][room]);
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sprintf(buf, "%s.%.3d", _exe_name, room==0 ? 0 : res.roomno[rtRoom][room]);
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_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
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} else if(!(_features & GF_SMALL_NAMES)) {
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