From 3f189057327b3f7eed80fa25f20285171705f2f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?= <eriktorbjorn@users.sourceforge.net> Date: Sun, 28 Mar 2004 13:13:16 +0000 Subject: [PATCH] Force the engine to pick a cursor after restoring a game. This appears to be needed when using the -x command-line option to restore a game, though I'm not quite sure why. svn-id: r13400 --- sword2/save_rest.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index d14e1da50b2..bb98ed81177 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -247,6 +247,9 @@ uint32 Sword2Engine::restoreGame(uint16 slotNo) { _memory->freeMemory(saveBufferMem); } + // Force the game engine to pick a cursor. This appears to be needed + // when using the -x command-line option to restore a game. + _mouseTouching = 1; return errorCode; }