mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-11 05:36:12 +00:00
SDL: Handle icon setup in SdlWindow.
This commit is contained in:
parent
627d766325
commit
3f22c12c56
@ -84,6 +84,15 @@ static void registerDefaultKeyBindings(Common::KeymapperDefaultBindings *_keymap
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}
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#endif
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void OSystem_SDL_Maemo::init() {
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// Use an iconless window for Maemo
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// also N900 is hit by SDL_WM_SetIcon bug (window cannot receive input)
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// http://bugzilla.libsdl.org/show_bug.cgi?id=586
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_window = new SdlIconlessWindow();
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OSystem_POSIX::init();
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}
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void OSystem_SDL_Maemo::initBackend() {
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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@ -178,12 +187,6 @@ const Maemo::Model OSystem_SDL_Maemo::detectModel() {
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return *model;
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}
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void OSystem_SDL_Maemo::setupIcon() {
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// no Maemo version needs setupIcon
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// also N900 is hit by SDL_WM_SetIcon bug (window cannot receive input)
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// http://bugzilla.libsdl.org/show_bug.cgi?id=586
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}
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#ifdef ENABLE_KEYMAPPER
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static const Common::KeyTableEntry maemoKeys[] = {
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// Function keys
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@ -36,11 +36,11 @@ public:
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OSystem_SDL_Maemo();
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~OSystem_SDL_Maemo();
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virtual void init();
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virtual void initBackend();
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virtual void quit();
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virtual void fatalError();
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virtual void setWindowCaption(const char *caption);
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virtual void setupIcon();
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#ifdef ENABLE_KEYMAPPER
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virtual Common::HardwareInputSet *getHardwareInputSet();
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virtual Common::Keymap *getGlobalKeymap();
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@ -47,6 +47,9 @@ OSystem_MacOSX::OSystem_MacOSX()
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}
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void OSystem_MacOSX::init() {
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// Use an iconless window on OS X, as we use a nicer external icon there.
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_window = new SdlIconlessWindow();
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#if defined(USE_TASKBAR)
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// Initialize taskbar manager
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_taskbarManager = new MacOSXTaskbarManager();
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@ -101,8 +104,6 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
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}
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}
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void OSystem_MacOSX::setupIcon() {
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// Don't set icon on OS X, as we use a nicer external icon there.
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}
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bool OSystem_MacOSX::hasFeature(Feature f) {
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@ -38,7 +38,6 @@ public:
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virtual void init();
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virtual void initBackend();
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virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
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virtual void setupIcon();
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};
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#endif
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@ -20,6 +20,7 @@ endif
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ifdef WIN32
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MODULE_OBJS += \
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win32/win32-main.o \
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win32/win32-window.o \
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win32/win32.o
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endif
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@ -24,6 +24,10 @@
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#include "backends/platform/sdl/sdl-window.h"
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#include "common/textconsole.h"
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#include "icons/scummvm.xpm"
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SdlWindow::SdlWindow()
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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: _window(nullptr), _inputGrabState(false), _windowCaption("ScummVM"), _windowIcon(nullptr)
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@ -38,6 +42,77 @@ SdlWindow::~SdlWindow() {
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#endif
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}
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void SdlWindow::setupIcon() {
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int x, y, w, h, ncols, nbytes, i;
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unsigned int rgba[256];
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unsigned int *icon;
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if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
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warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
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return;
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}
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if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
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warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
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return;
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}
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icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
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if (!icon) {
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warning("Could not allocate temp storage for the built-in icon");
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return;
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}
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for (i = 0; i < ncols; i++) {
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unsigned char code;
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char color[32];
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memset(color, 0, sizeof(color));
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unsigned int col;
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if (sscanf(scummvm_icon[1 + i], "%c c %s", &code, color) != 2) {
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warning("Wrong format of scummvm_icon[%d] (%s)", 1 + i, scummvm_icon[1 + i]);
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}
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if (!strcmp(color, "None"))
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col = 0x00000000;
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else if (!strcmp(color, "black"))
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col = 0xFF000000;
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else if (color[0] == '#') {
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if (sscanf(color + 1, "%06x", &col) != 1) {
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warning("Wrong format of color (%s)", color + 1);
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}
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col |= 0xFF000000;
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} else {
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warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
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free(icon);
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return;
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}
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rgba[code] = col;
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}
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for (y = 0; y < h; y++) {
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const char *line = scummvm_icon[1 + ncols + y];
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for (x = 0; x < w; x++) {
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icon[x + w * y] = rgba[(int)line[x]];
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}
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}
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SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
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if (!sdl_surf) {
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warning("SDL_CreateRGBSurfaceFrom(icon) failed");
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}
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_FreeSurface(_windowIcon);
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_windowIcon = sdl_surf;
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if (_window) {
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SDL_SetWindowIcon(_window, sdl_surf);
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}
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#else
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SDL_WM_SetIcon(sdl_surf, NULL);
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SDL_FreeSurface(sdl_surf);
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#endif
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free(icon);
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}
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void SdlWindow::setWindowCaption(const Common::String &caption) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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_windowCaption = caption;
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@ -49,19 +124,6 @@ void SdlWindow::setWindowCaption(const Common::String &caption) {
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#endif
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}
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void SdlWindow::setWindowIcon(SDL_Surface *icon) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_FreeSurface(_windowIcon);
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_windowIcon = icon;
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if (_window) {
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SDL_SetWindowIcon(_window, icon);
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}
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#else
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SDL_WM_SetIcon(icon, NULL);
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SDL_FreeSurface(icon);
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#endif
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}
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void SdlWindow::toggleMouseGrab() {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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if (_window) {
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@ -32,6 +32,11 @@ public:
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SdlWindow();
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virtual ~SdlWindow();
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/**
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* Setup the window icon.
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*/
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virtual void setupIcon();
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/**
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* Change the caption of the window.
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*
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@ -39,14 +44,6 @@ public:
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*/
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void setWindowCaption(const Common::String &caption);
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/**
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* Attach an icon to the window.
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*
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* @param icon The surface to use as icon. SdlGraphicsManager takes
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* ownership over it.
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*/
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void setWindowIcon(SDL_Surface *icon);
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/**
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* Toggle mouse grab state. This decides whether the cursor can leave the
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* window or not.
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@ -100,4 +97,9 @@ private:
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#endif
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};
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class SdlIconlessWindow : public SdlWindow {
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public:
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virtual void setupIcon() {}
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};
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#endif
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@ -52,8 +52,6 @@
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#include "graphics/cursorman.h"
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#endif
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#include "icons/scummvm.xpm"
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#include <time.h> // for getTimeAndDate()
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#ifdef USE_DETECTLANG
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@ -258,7 +256,7 @@ void OSystem_SDL::initBackend() {
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}
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// Setup a custom program icon.
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setupIcon();
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_window->setupIcon();
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_inited = true;
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@ -441,67 +439,6 @@ Common::String OSystem_SDL::getSystemLanguage() const {
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#endif // USE_DETECTLANG
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}
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void OSystem_SDL::setupIcon() {
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int x, y, w, h, ncols, nbytes, i;
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unsigned int rgba[256];
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unsigned int *icon;
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if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
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warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
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return;
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}
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if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
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warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
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return;
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}
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icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
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if (!icon) {
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warning("Could not allocate temp storage for the built-in icon");
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return;
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}
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for (i = 0; i < ncols; i++) {
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unsigned char code;
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char color[32];
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memset(color, 0, sizeof(color));
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unsigned int col;
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if (sscanf(scummvm_icon[1 + i], "%c c %s", &code, color) != 2) {
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warning("Wrong format of scummvm_icon[%d] (%s)", 1 + i, scummvm_icon[1 + i]);
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}
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if (!strcmp(color, "None"))
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col = 0x00000000;
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else if (!strcmp(color, "black"))
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col = 0xFF000000;
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else if (color[0] == '#') {
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if (sscanf(color + 1, "%06x", &col) != 1) {
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warning("Wrong format of color (%s)", color + 1);
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}
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col |= 0xFF000000;
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} else {
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warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
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free(icon);
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return;
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}
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rgba[code] = col;
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}
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for (y = 0; y < h; y++) {
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const char *line = scummvm_icon[1 + ncols + y];
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for (x = 0; x < w; x++) {
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icon[x + w * y] = rgba[(int)line[x]];
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}
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}
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SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
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if (!sdl_surf) {
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warning("SDL_CreateRGBSurfaceFrom(icon) failed");
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}
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_window->setWindowIcon(sdl_surf);
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free(icon);
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}
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uint32 OSystem_SDL::getMillis(bool skipRecord) {
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uint32 millis = SDL_GetTicks();
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@ -104,11 +104,6 @@ protected:
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*/
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virtual void initSDL();
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/**
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* Setup the window icon.
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*/
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virtual void setupIcon();
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// Logging
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virtual Common::WriteStream *createLogFile() { return 0; }
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Backends::Log::Log *_logger;
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58
backends/platform/sdl/win32/win32-window.cpp
Normal file
58
backends/platform/sdl/win32/win32-window.cpp
Normal file
@ -0,0 +1,58 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#ifdef WIN32
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#include "backends/platform/sdl/win32/win32-window.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#include <SDL_syswm.h> // For setting the icon
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void SdlWindow_Win32::setupIcon() {
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HMODULE handle = GetModuleHandle(NULL);
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HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
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if (ico) {
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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if (SDL_GetWMInfo(&wminfo)) {
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// Replace the handle to the icon associated with the window class by our custom icon
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SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
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// Since there wasn't any default icon, we can't use the return value from SetClassLong
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// to check for errors (it would be 0 in both cases: error or no previous value for the
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// icon handle). Instead we check for the last-error code value.
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if (GetLastError() == ERROR_SUCCESS)
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return;
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}
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}
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// If no icon has been set, fallback to default path
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SdlWindow::setupIcon();
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}
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#endif
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37
backends/platform/sdl/win32/win32-window.h
Normal file
37
backends/platform/sdl/win32/win32-window.h
Normal file
@ -0,0 +1,37 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
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#define BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
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#ifdef WIN32
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#include "backends/platform/sdl/sdl-window.h"
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class SdlWindow_Win32 : public SdlWindow {
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public:
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virtual void setupIcon();
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};
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#endif
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#endif
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@ -35,9 +35,8 @@
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#include "common/error.h"
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#include "common/textconsole.h"
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#include <SDL_syswm.h> // For setting the icon
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/platform/sdl/win32/win32-window.h"
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#include "backends/saves/windows/windows-saves.h"
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#include "backends/fs/windows/windows-fs-factory.h"
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#include "backends/taskbar/win32/win32-taskbar.h"
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@ -50,6 +49,9 @@ void OSystem_Win32::init() {
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// Initialize File System Factory
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_fsFactory = new WindowsFilesystemFactory();
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// Create Win32 specific window
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_window = new SdlWindow_Win32();
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#if defined(USE_TASKBAR)
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// Initialize taskbar manager
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_taskbarManager = new Win32TaskbarManager();
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@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
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return false;
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}
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void OSystem_Win32::setupIcon() {
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HMODULE handle = GetModuleHandle(NULL);
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HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
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if (ico) {
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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if (SDL_GetWMInfo(&wminfo)) {
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// Replace the handle to the icon associated with the window class by our custom icon
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SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
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// Since there wasn't any default icon, we can't use the return value from SetClassLong
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// to check for errors (it would be 0 in both cases: error or no previous value for the
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// icon handle). Instead we check for the last-error code value.
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if (GetLastError() == ERROR_SUCCESS)
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return;
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}
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}
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// If no icon has been set, fallback to default path
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OSystem_SDL::setupIcon();
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}
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Common::String OSystem_Win32::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
|
||||
|
||||
|
@ -47,7 +47,6 @@ protected:
|
||||
*/
|
||||
Common::String _logFilePath;
|
||||
|
||||
virtual void setupIcon();
|
||||
virtual Common::String getDefaultConfigFileName();
|
||||
virtual Common::WriteStream *createLogFile();
|
||||
};
|
||||
|
@ -63,6 +63,8 @@ OSystem_SDL_Symbian::OSystem_SDL_Symbian()
|
||||
|
||||
void OSystem_SDL_Symbian::init() {
|
||||
_RFs = &CEikonEnv::Static()->FsSession();
|
||||
// Use iconless window: it uses the EScummVM.aif file for the icon.
|
||||
_window = new SdlIconlessWindow();
|
||||
_fsFactory = new SymbianFilesystemFactory();
|
||||
OSystem_SDL::init();
|
||||
}
|
||||
@ -171,10 +173,6 @@ Common::String OSystem_SDL_Symbian::getDefaultConfigFileName() {
|
||||
return configFile;
|
||||
}
|
||||
|
||||
void OSystem_SDL_Symbian::setupIcon() {
|
||||
// Don't for Symbian: it uses the EScummVM.aif file for the icon.
|
||||
}
|
||||
|
||||
RFs& OSystem_SDL_Symbian::FsSession() {
|
||||
return *_RFs;
|
||||
}
|
||||
|
@ -39,7 +39,6 @@ public:
|
||||
virtual void engineDone();
|
||||
virtual bool setGraphicsMode(const char *name);
|
||||
virtual Common::String getDefaultConfigFileName();
|
||||
virtual void setupIcon();
|
||||
|
||||
/**
|
||||
* Returns reference to File session
|
||||
|
Loading…
x
Reference in New Issue
Block a user