Updated NEWS a bit. More will follow. Both cine and lure are too early to

announce.

svn-id: r22687
This commit is contained in:
Eugene Sandulenko 2006-05-27 21:39:08 +00:00
parent de1d77670f
commit 3f3ac33e73

7
NEWS
View File

@ -1,15 +1,11 @@
For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
0.??
0.9.0 (2006-??-??)
New Games:
- Added kyra engine (for the Kyrandia series). Currently only the first
part of the series is supported.
- Added support for The Feeble Files
- lure engine - Player can now perform many actions, and a basic
implementation of NPC schedules will shortly be available
- cine engine - TODO, fill in this gap!!!
- ...
New Ports:
- ...
@ -20,6 +16,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Fixed a bug that prevented you from overriding the scaler from the command
line for 640x480 games.
- Added subtitle configuration controls to the Launcher options dialogs.
- GUI was completely redesigned and now is themeable.
SCUMM:
- Rewrote the detection code, for improved accuracy and better support of