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DM: Fix Possible Uninitialized Variable Usage Compiler Warnings.
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@ -3203,6 +3203,7 @@ void DisplayMan::drawObjectsCreaturesProjectilesExplosions(Thing thingParam, Dir
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byte *bitmapGreenAnt = nullptr;
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do {
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/* Draw objects */
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ActiveGroup *activeGroup = nullptr;
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if (L0135_B_DrawAlcoveObjects) {
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AL_2_viewCell = kDMViewCellAlcove; /* Index of coordinates to draw objects in alcoves */
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cellYellowBear = _vm->returnOppositeDir(directionParam); /* Alcove is on the opposite direction of the viewing direction */
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@ -3360,7 +3361,6 @@ T0115015_DrawProjectileAsObject:
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if ((groupThing == _vm->_thingNone) || drawCreaturesCompleted)
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goto T0115129_DrawProjectiles; /* Skip code to draw creatures */
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ActiveGroup *activeGroup;
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if (group == nullptr) { /* If all creature data and info has not already been gathered */
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group = (Group *)dungeon.getThingData(groupThing);
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activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()];
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@ -482,6 +482,7 @@ void ProjExpl::processEvent25(TimelineEvent *event) {
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CreatureInfo *creatureInfo = nullptr;
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CreatureType creatureType;
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creatureType = kDMCreatureTypeGiantScorpion; // Value of 0 as default to avoid possible uninitialized usage
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if (groupThing != _vm->_thingEndOfList) {
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group = (Group *)_vm->_dungeonMan->getThingData(groupThing);
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creatureType = group->_type;
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