Game failure message shouldn't be a debug either.

svn-id: r10038
This commit is contained in:
Travis Howell 2003-09-06 03:56:41 +00:00
parent ffe7cd3feb
commit 3fe6b6ca7f

View File

@ -595,8 +595,7 @@ void GameDetector::setGame(const String &name) {
g_config->delete_domain("_COMMAND_LINE");
g_config->delete_domain("_USER_OVERRIDES");
g_config->set_domain(name);
if (_debugMode)
debug(1, "Debuglevel (from config): %d", _debugLevel);
debug(1, "Debuglevel (from config): %d", _debugLevel);
}
int GameDetector::parseGraphicsMode(const char *s) {
@ -699,7 +698,7 @@ bool GameDetector::detectGame() {
}
} while ((++gnl)->filename);
debug(1, "Failed game detection");
printf("Failed game detection\n");
return false;
}