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Another half-assed stub, this time for o2_printEgo
svn-id: r7063
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a6bd927456
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@ -231,6 +231,7 @@ protected:
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void o2_ifNotState02();
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void o2_ifState01();
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void o2_ifNotState01();
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void o2_printEgo();
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void o2_actorSet();
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void o2_waitForActor();
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void o2_waitForSentence();
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@ -303,7 +303,7 @@ void Scumm_v2::setupOpcodes() {
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OPCODE(o5_getActorMoving),
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OPCODE(o2_setState02),
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/* D8 */
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OPCODE(o5_printEgo),
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OPCODE(o2_printEgo),
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OPCODE(o5_doSentence),
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OPCODE(o5_add),
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OPCODE(o5_divide),
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@ -823,3 +823,14 @@ void Scumm_v2::o2_equalZero() {
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else
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o5_jumpRelative();
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}
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void Scumm_v2::o2_printEgo() {
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//_actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
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//_messagePtr = _scriptPointer;
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printf("o2_printEgo(%s)\n", _scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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//_messagePtr = addMessageToStack(_messagePtr);
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//_scriptPointer = _messagePtr;
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}
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