mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-09 04:16:34 +00:00
TITANIC: Implement display of initial copyright screen
I've left it disabled for now, whilst the engine is still being worked on
This commit is contained in:
parent
3196758840
commit
400d8308c2
@ -49,19 +49,24 @@ CMainGameWindow::CMainGameWindow(TitanicEngine *vm): _vm(vm),
|
|||||||
CMainGameWindow::~CMainGameWindow() {
|
CMainGameWindow::~CMainGameWindow() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CMainGameWindow::Create() {
|
|
||||||
Image image;
|
|
||||||
image.load("TITANIC");
|
|
||||||
|
|
||||||
// TODO: Stuff
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CMainGameWindow::applicationStarting() {
|
void CMainGameWindow::applicationStarting() {
|
||||||
// Set the video mode
|
// Set the video mode
|
||||||
CScreenManager *screenManager = CScreenManager::setCurrent();
|
CScreenManager *screenManager = CScreenManager::setCurrent();
|
||||||
screenManager->setMode(640, 480, 16, 0, true);
|
screenManager->setMode(640, 480, 16, 0, true);
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
// Show the initial copyright & info screen for the game
|
||||||
|
if (gDebugLevel <= 0) {
|
||||||
|
Image image;
|
||||||
|
image.load("Bitmap/TITANIC");
|
||||||
|
_vm->_screen->blitFrom(image, Point(
|
||||||
|
SCREEN_WIDTH / 2 - image.w / 2,
|
||||||
|
SCREEN_HEIGHT / 2 - image.h / 2
|
||||||
|
));
|
||||||
|
_vm->_events->sleep(5000);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// Set up the game project, and get game slot
|
// Set up the game project, and get game slot
|
||||||
int saveSlot = getSavegameSlot();
|
int saveSlot = getSavegameSlot();
|
||||||
if (saveSlot == -2)
|
if (saveSlot == -2)
|
||||||
|
@ -103,11 +103,6 @@ public:
|
|||||||
virtual void keyDown(Common::KeyState keyState);
|
virtual void keyDown(Common::KeyState keyState);
|
||||||
virtual void keyUp(Common::KeyState keyState);
|
virtual void keyUp(Common::KeyState keyState);
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates the window
|
|
||||||
*/
|
|
||||||
bool Create();
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called when the application starts
|
* Called when the application starts
|
||||||
*/
|
*/
|
||||||
|
Loading…
x
Reference in New Issue
Block a user