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TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitch is visible (after scene 6100)"
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@ -1147,6 +1147,7 @@ void Scene2100::Action14::signal() {
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case 12:
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scene->_object3.setStrip(2);
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setDelay(30);
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break;
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case 13:
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scene->_object3.fixPriority(1);
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scene->_soundHandler.startSound(162);
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