removed unused stuff

svn-id: r11484
This commit is contained in:
Gregory Montoir 2003-12-03 10:33:01 +00:00
parent 3ccce8da35
commit 402b700a13
2 changed files with 16 additions and 29 deletions

View File

@ -102,12 +102,9 @@ QueenEngine::QueenEngine(GameDetector *detector, OSystem *syst)
_mixer->setVolume(ConfMan.getInt("sfx_volume"));
_debugMode = ConfMan.hasKey("debuglevel");
_debugLevel = ConfMan.getInt("debuglevel");
_detectname = detector->_game.detectname;
_fastMode = 0;
_system->init_size(320, 200);
}
@ -188,9 +185,6 @@ void QueenEngine::roomChanged() {
void QueenEngine::go() {
if (!_dump_file)
_dump_file = stdout;
initialise();
_logic->oldRoom(0);
@ -226,6 +220,7 @@ void QueenEngine::go() {
}
void QueenEngine::initialise(void) {
_resource = new Resource(_gameDataPath, _detectname, _system->get_savefile_manager(), getSavePath());
_input = new Input(_resource->getLanguage(), _system);
_display = new Display(_resource->getLanguage(), _system, _input);

View File

@ -36,16 +36,25 @@ class Display;
class Sound;
class QueenEngine : public Engine {
void errorString(const char *buf_input, char *buf_output);
public:
QueenEngine(GameDetector *detector, OSystem *syst);
virtual ~QueenEngine();
protected:
bool _quickLaunch; // set when starting with -x
uint16 _debugMode;
int _numScreenUpdates;
void errorString(const char *buf_input, char *buf_output);
int _number_of_savegames;
//! Called when we go from one room to another
void roomChanged(); // SETUP_ROOM
void go();
void initialise();
static void timerHandler(void *ptr);
void gotTimerTick();
FILE *_dump_file;
Graphics *_graphics;
Input *_input;
@ -55,23 +64,6 @@ protected:
Sound *_sound;
const char *_detectname; // necessary for music
public:
QueenEngine(GameDetector *detector, OSystem *syst);
virtual ~QueenEngine();
protected:
byte _fastMode;
void go();
//! Called when we go from one room to another
void roomChanged(); // SETUP_ROOM
void initialise();
static void timerHandler(void *ptr);
void gotTimerTick();
};
} // End of namespace Queen