TONY: Added override keywords

This commit is contained in:
Eugene Sandulenko 2020-02-05 16:28:57 +01:00
parent 4ba1ce7f23
commit 40684a2111
2 changed files with 15 additions and 15 deletions

View File

@ -71,24 +71,24 @@ public:
TonyMetaEngine() : AdvancedMetaEngine(Tony::gameDescriptions, sizeof(Tony::TonyGameDescription), tonyGames) {
}
virtual const char *getEngineId() const {
virtual const char *getEngineId() const override {
return "tony";
}
virtual const char *getName() const {
virtual const char *getName() const override {
return "Tony Tough and the Night of Roasted Moths";
}
virtual const char *getOriginalCopyright() const {
virtual const char *getOriginalCopyright() const override {
return "Tony Tough and the Night of Roasted Moths (C) Protonic Interactive";
}
virtual bool hasFeature(MetaEngineFeature f) const override;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
virtual SaveStateList listSaves(const char *target) const override;
virtual int getMaximumSaveSlot() const override;
virtual void removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const {

View File

@ -95,7 +95,7 @@ private:
protected:
// Engine APIs
virtual Common::Error run();
virtual Common::Error run() override;
virtual bool hasFeature(EngineFeature f) const override;
public:
LPCUSTOMFUNCTION _funcList[300];
@ -110,7 +110,7 @@ public:
Common::List<FPSfx *> _activeSfx;
Globals _globals;
Debugger *_debugger;
GUI::Debugger *getDebugger() { return _debugger; }
GUI::Debugger *getDebugger() override { return _debugger; }
int16 _cTableDialog[256];
int16 _lTableDialog[256];
@ -164,10 +164,10 @@ public:
return &_theEngine;
}
virtual bool canLoadGameStateCurrently();
virtual bool canSaveGameStateCurrently();
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &desc);
virtual bool canLoadGameStateCurrently() override;
virtual bool canSaveGameStateCurrently() override;
Common::Error loadGameState(int slot) override;
Common::Error saveGameState(int slot, const Common::String &desc) override;
void play();
void close();
@ -230,7 +230,7 @@ public:
void openInitLoadMenu(CORO_PARAM);
void openInitOptions(CORO_PARAM);
virtual void syncSoundSettings();
virtual void syncSoundSettings() override;
void saveSoundSettings();
};