AUDIO: Use inline member initialization in SoundHandle

This commit is contained in:
Orgad Shaneh 2023-08-23 23:28:44 +03:00 committed by Filippos Karapetis
parent a5b1143fc6
commit 406960afeb

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@ -49,9 +49,7 @@ class Timestamp;
class SoundHandle {
friend class Channel;
friend class MixerImpl;
uint32 _val;
public:
inline SoundHandle() : _val(0xFFFFFFFF) {}
uint32 _val = 0xffffffff;
};
/**