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Gave the loadBitmap debug message its old debug level back. (I.e. made it less
noisy.) svn-id: r21303
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@ -363,7 +363,7 @@ void KyraEngine::loadPalette(const char *filename, uint8 *palData) {
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}
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void KyraEngine::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) {
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debug("KyraEngine::loadBitmap('%s', %d, %d, %p)", filename, tempPage, dstPage, (void *)palData);
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debugC(9, kDebugLevelMain, "KyraEngine::loadBitmap('%s', %d, %d, %p)", filename, tempPage, dstPage, (void *)palData);
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uint32 fileSize;
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uint8 *srcData = _res->fileData(filename, &fileSize);
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assert(srcData);
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