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GRAPHICS: Update links to info on PICT+JPEG
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@ -324,8 +324,8 @@ void PictDecoder::outputPixelBuffer(byte *&out, byte value, byte bitsPerPixel) {
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}
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// Compressed QuickTime details can be found here:
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// http://developer.apple.com/documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/B-Chapter/2TheImageCompression.html
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// http://developer.apple.com/documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/F-Chapter/6WorkingwiththeImage.html
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// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/B-Chapter/2TheImageCompression.html
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// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/F-Chapter/6WorkingwiththeImage.html
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// I'm just ignoring that because Myst ME uses none of that extra stuff. The offset is always the same.
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void PictDecoder::decodeCompressedQuickTime(Common::SeekableReadStream *stream) {
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