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pajama2/chase should be HE95.
svn-id: r17685
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5076c6a231
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@ -303,11 +303,11 @@ static const ScummGameSettings scumm_settings[] = {
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GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
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// Humongous Entertainment Scumm Version 9.5 ? Scummsys.95
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{"pj2demo", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Demo)", GID_HEGAME, 6, 90, 61, MDT_NONE,
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{"pj2demo", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Demo)", GID_HEGAME, 6, 95, 61, MDT_NONE,
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GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
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{"pajama2", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening", GID_HEGAME, 6, 90, 61, MDT_NONE,
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{"pajama2", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening", GID_HEGAME, 6, 95, 61, MDT_NONE,
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GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES | GF_MULTIPLE_VERSIONS, 0, 0},
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{"chase", "Spy Fox in Cheese Chase Game", GID_HEGAME, 6, 90, 61, MDT_NONE,
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{"chase", "Spy Fox in Cheese Chase Game", GID_HEGAME, 6, 95, 61, MDT_NONE,
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GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES | GF_MULTIPLE_VERSIONS, 0, 0},
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// Humongous Entertainment Scumm Version 9.8 ? Scummsys.98
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@ -2791,6 +2791,7 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
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break;
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case 90:
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case 98:
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case 95:
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engine = new ScummEngine_v90he(detector, syst, game, md5sum);
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break;
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case 80:
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