mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
BLADERUNNER: Add Game Time class
Not yet used.
This commit is contained in:
parent
d36a9ce672
commit
41592302eb
@ -60,6 +60,7 @@
|
||||
#include "bladerunner/slice_renderer.h"
|
||||
#include "bladerunner/suspects_database.h"
|
||||
#include "bladerunner/text_resource.h"
|
||||
#include "bladerunner/time.h"
|
||||
#include "bladerunner/ui/elevator.h"
|
||||
#include "bladerunner/ui/esper.h"
|
||||
#include "bladerunner/ui/kia.h"
|
||||
@ -253,12 +254,12 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
|
||||
_surfaceBack.create(640, 480, createRGB555());
|
||||
_surface4.create(640, 480, createRGB555());
|
||||
|
||||
_gameTime = new Time(this);
|
||||
|
||||
r = openArchive("STARTUP.MIX");
|
||||
if (!r)
|
||||
return false;
|
||||
|
||||
// TODO: Timer
|
||||
|
||||
_gameInfo = new GameInfo(this);
|
||||
if (!_gameInfo)
|
||||
return false;
|
||||
@ -632,8 +633,8 @@ void BladeRunnerEngine::shutdown() {
|
||||
|
||||
// TODO: Delete MIXArchives here
|
||||
|
||||
// TODO: Delete Timer
|
||||
|
||||
delete _gameTime;
|
||||
_gameTime = nullptr;
|
||||
|
||||
// These are static objects in original game
|
||||
|
||||
|
@ -85,6 +85,7 @@ class SliceRenderer;
|
||||
class Spinner;
|
||||
class SuspectsDatabase;
|
||||
class TextResource;
|
||||
class Time;
|
||||
class KIAShapes;
|
||||
class Vector3;
|
||||
class View;
|
||||
@ -139,6 +140,7 @@ public:
|
||||
SliceRenderer *_sliceRenderer;
|
||||
Spinner *_spinner;
|
||||
SuspectsDatabase *_suspectsDatabase;
|
||||
Time *_gameTime;
|
||||
View *_view;
|
||||
VK *_vk;
|
||||
Waypoints *_waypoints;
|
||||
|
@ -244,6 +244,7 @@ MODULE_OBJS = \
|
||||
slice_renderer.o \
|
||||
suspects_database.o \
|
||||
text_resource.o \
|
||||
time.o \
|
||||
ui/elevator.o \
|
||||
ui/esper.o \
|
||||
ui/kia.o \
|
||||
|
68
engines/bladerunner/time.cpp
Normal file
68
engines/bladerunner/time.cpp
Normal file
@ -0,0 +1,68 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bladerunner/time.h"
|
||||
|
||||
#include "bladerunner/bladerunner.h"
|
||||
|
||||
#include "common/timer.h"
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
Time::Time(BladeRunnerEngine *vm) {
|
||||
_vm = vm;
|
||||
|
||||
_start = _vm->getTotalPlayTime();
|
||||
_pauseCount = 0;
|
||||
_offset = 0;
|
||||
_pauseStart = 0;
|
||||
}
|
||||
|
||||
int Time::current() {
|
||||
int time = _vm->getTotalPlayTime() - _offset;
|
||||
return time - _start;
|
||||
}
|
||||
|
||||
int Time::pause() {
|
||||
if (_pauseCount == 0) {
|
||||
_pauseStart = current();
|
||||
}
|
||||
return ++_pauseCount;
|
||||
}
|
||||
|
||||
int Time::getPauseStart() {
|
||||
return _pauseStart;
|
||||
}
|
||||
|
||||
int Time::unpause() {
|
||||
assert(_pauseCount > 0);
|
||||
if (--_pauseCount == 0) {
|
||||
_offset += current() - _pauseStart;
|
||||
}
|
||||
return _pauseCount;
|
||||
}
|
||||
|
||||
bool Time::isLocked() {
|
||||
return _pauseCount > 0;
|
||||
}
|
||||
|
||||
} // End of namespace BladeRunner
|
50
engines/bladerunner/time.h
Normal file
50
engines/bladerunner/time.h
Normal file
@ -0,0 +1,50 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BLADERUNNER_TIME_H
|
||||
#define BLADERUNNER_TIME_H
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
class BladeRunnerEngine;
|
||||
|
||||
class Time {
|
||||
BladeRunnerEngine *_vm;
|
||||
|
||||
int _start;
|
||||
int _pauseCount;
|
||||
int _offset;
|
||||
int _pauseStart;
|
||||
|
||||
public:
|
||||
Time(BladeRunnerEngine *vm);
|
||||
|
||||
int current();
|
||||
int pause();
|
||||
int getPauseStart();
|
||||
int unpause();
|
||||
bool isLocked();
|
||||
};
|
||||
|
||||
} // End of namespace BladeRunner
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user