c&p bug, it should not break loop but continue

svn-id: r13614
This commit is contained in:
Paweł Kołodziejski 2004-04-24 16:15:01 +00:00
parent 443d7ec553
commit 415a0f6880

View File

@ -330,7 +330,7 @@ void IMuseDigital::callback() {
if (_track[l]->curRegion == -1) {
switchToNextRegion(l);
if (_track[l]->toBeRemoved)
break;
continue;
}
int bits = _sound->getBits(_track[l]->soundHandle);