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FULLPIPE: Implement scene07_hide/showBox()
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@ -62,6 +62,7 @@ namespace Fullpipe {
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#define ANI_SC2_BOX 1020
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#define ANI_SC4_BOOT 1035
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#define ANI_SC4_COIN 690
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#define ANI_SC7_BOX 791
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#define ANI_SPEAKER_4 3275
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#define ANI_SPRING 542
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#define MSG_CLICKBOTTLE 569
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@ -203,6 +204,7 @@ namespace Fullpipe {
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#define MV_PNK_WEIGHTLEFT 541
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#define MV_PNK_WEIGHTRIGHT 502
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#define MV_SC4_COIN_default 1029
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#define MV_SC7_BOX_default 792
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#define MV_SPK4_PLAY 3276
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#define MV_SPR_LOWER 543
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#define PIC_CMN_EVAL 3468
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@ -81,11 +81,14 @@ void sceneHandler07_hideLuke() {
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}
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void sceneHandler07_showBox() {
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warning("STUB: sceneHandler07_showBox()");
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StaticANIObject *box = g_fullpipe->_currentScene->getStaticANIObject1ById(ANI_SC7_BOX, -1);
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box->show1(492, 474, MV_SC7_BOX_default, 0);
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box->_priority = 25;
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}
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void sceneHandler07_hideBox() {
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warning("STUB: sceneHandler07_hideBox()");
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g_fullpipe->_currentScene->getStaticANIObject1ById(ANI_SC7_BOX, -1)->hide();
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}
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int sceneHandler07(ExCommand *ex) {
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