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DREAMWEB: 'dumpblink' ported to C++
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7f7775e574
commit
42e435c604
@ -150,6 +150,7 @@ generator = cpp(context, "DreamGen", blacklist = [
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'obname',
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'delpointer',
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'showblink',
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'dumpblink',
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], skip_output = [
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# These functions are processed but not output
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'dreamweb',
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@ -16238,27 +16238,6 @@ void DreamGenContext::zoomicon() {
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showframe();
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}
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void DreamGenContext::dumpblink() {
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STACK_CHECK;
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_cmp(data.byte(kShadeson), 0);
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if (!flags.z())
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return /* (nodumpeye) */;
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_cmp(data.byte(kBlinkcount), 0);
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if (!flags.z())
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return /* (nodumpeye) */;
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al = data.byte(kBlinkframe);
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_cmp(al, 6);
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if (!flags.c())
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return /* (nodumpeye) */;
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push(ds);
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di = 44;
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bx = 32;
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cl = 16;
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ch = 12;
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multidump();
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ds = pop();
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}
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void DreamGenContext::worktoscreenm() {
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STACK_CHECK;
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animpointer();
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@ -18311,7 +18290,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
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case addr_showwatch: showwatch(); break;
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case addr_gettime: gettime(); break;
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case addr_zoomicon: zoomicon(); break;
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case addr_dumpblink: dumpblink(); break;
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case addr_worktoscreenm: worktoscreenm(); break;
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case addr_blank: blank(); break;
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case addr_allpointer: allpointer(); break;
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@ -98,7 +98,6 @@ public:
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static const uint16 addr_allpointer = 0xcaa4;
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static const uint16 addr_blank = 0xcaa0;
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static const uint16 addr_worktoscreenm = 0xca9c;
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static const uint16 addr_dumpblink = 0xca98;
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static const uint16 addr_zoomicon = 0xca90;
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static const uint16 addr_gettime = 0xca8c;
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static const uint16 addr_showwatch = 0xca88;
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@ -1376,6 +1375,7 @@ public:
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//void lockmon();
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//void dochange();
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void getanyaddir();
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//void dumpblink();
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void showsaveops();
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void intromonks1();
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void resetlocation();
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@ -1510,7 +1510,7 @@ public:
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void getfreead();
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void showarrows();
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void walkintoroom();
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void getridoftemptext();
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void usehatch();
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void printoutermon();
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void setuppit();
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void showpcx();
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@ -1647,7 +1647,6 @@ public:
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void talk();
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void usedryer();
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void dumpeverything();
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void usehatch();
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//void zoom();
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void outofinv();
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void viewfolder();
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@ -1863,7 +1862,7 @@ public:
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void issetobonmap();
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void getdestinfo();
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void drunk();
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void dumpblink();
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void getridoftemptext();
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void setuptimeduse();
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void grafittidoor();
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void input();
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@ -1298,6 +1298,16 @@ void DreamGenContext::showblink() {
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showframe((Frame *)segRef(data.word(kIcons1)).ptr(0, 0), 44, 32, blinkTab[blinkFrame], 0, &width, &height);
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}
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void DreamGenContext::dumpblink() {
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if (data.byte(kShadeson) != 0)
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return;
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if (data.byte(kBlinkcount) != 0)
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return;
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if (data.byte(kBlinkframe) >= 6)
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return;
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multidump(44, 32, 16, 12);
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}
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bool DreamGenContext::isCD() {
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// The original sources has two codepaths depending if the game is 'if cd' or not
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// This is a hack to guess which version to use with the assumption that if we have a cd version
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@ -180,4 +180,5 @@
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void obname(uint8 command, uint8 commandType);
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void delpointer();
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void showblink();
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void dumpblink();
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