Fixed drawAnimFrame (don't draw anything if the frame number is invalid)

svn-id: r31642
This commit is contained in:
Benjamin Haisch 2008-04-21 11:17:51 +00:00
parent 7531e54006
commit 42e8f1f882

View File

@ -259,6 +259,9 @@ uint16 Screen::drawFlex(uint16 flexIndex, int16 x, int16 y, uint16 flag1, uint16
void Screen::drawAnimFrame(uint16 animIndex, int16 x, int16 y, int16 frameNum, uint16 flag1, uint16 flag2, const ClipInfo &clipInfo) {
if (frameNum < 0)
return;
AnimationResource *anim = _vm->_res->getAnimation(animIndex);
Graphics::Surface *sourceSurface = anim->getFrame(frameNum);
byte *source = (byte*)sourceSurface->getBasePtr(0, 0);
@ -279,7 +282,7 @@ void Screen::drawAnimFrame(uint16 animIndex, int16 x, int16 y, int16 frameNum, u
uint16 Screen::drawPic(uint16 index, int16 x, int16 y, uint16 flag1, uint16 flag2) {
//DEBUG
//HACK (until clipping is impelemented)
if (y > 200) y = 0;
drawFlex(index, x, y, flag1, flag2, _clipInfo1);