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CHAMBER: Migrate engine to Path
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@ -42,7 +42,7 @@ ChamberEngine::ChamberEngine(OSystem *syst, const ADGameDescription *desc)
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g_vm = this;
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_gameDescription = desc;
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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const Common::FSNode gameDataDir(ConfMan.getPath("path"));
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// Don't forget to register your random source
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_rnd = new Common::RandomSource("chamber");
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