mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-02 06:41:51 +00:00
ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
This commit is contained in:
parent
ebe6c40a6a
commit
432fd522d2
@ -332,7 +332,6 @@ void SurfaceSdlGraphicsManager::beginGFXTransaction() {
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_transactionDetails.needHotswap = false;
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_transactionDetails.needUpdatescreen = false;
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_transactionDetails.normal1xScaler = false;
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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_transactionDetails.needTextureUpdate = false;
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#endif
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@ -657,7 +656,6 @@ bool SurfaceSdlGraphicsManager::setGraphicsMode(int mode) {
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return false;
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}
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_transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
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if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
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_transactionDetails.needHotswap = true;
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@ -238,7 +238,6 @@ protected:
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bool sizeChanged;
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bool needHotswap;
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bool needUpdatescreen;
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bool normal1xScaler;
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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bool needTextureUpdate;
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#endif
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@ -153,7 +153,7 @@ AccessEngine::~AccessEngine() {
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}
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void AccessEngine::setVGA() {
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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}
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void AccessEngine::initialize() {
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@ -681,7 +681,7 @@ void AdlEngine::gameLoop() {
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}
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Common::Error AdlEngine::run() {
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initGraphics(DISPLAY_WIDTH * 2, DISPLAY_HEIGHT * 2, true);
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initGraphics(DISPLAY_WIDTH * 2, DISPLAY_HEIGHT * 2);
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_console = new Console(this);
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_display = new Display();
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@ -210,7 +210,7 @@ int GfxMgr::initVideo() {
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_displayPixels = _displayScreenWidth * _displayScreenHeight;
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_displayScreen = (byte *)calloc(_displayPixels, 1);
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initGraphics(_displayScreenWidth, _displayScreenHeight, _displayScreenWidth > 320);
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initGraphics(_displayScreenWidth, _displayScreenHeight);
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setPalette(true); // set gfx-mode palette
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@ -577,7 +577,7 @@ Common::Error AGOSEngine::init() {
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_screenHeight = 200;
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}
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initGraphics(_screenWidth, _screenHeight, getGameType() == GType_FF || getGameType() == GType_PP);
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initGraphics(_screenWidth, _screenHeight);
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_midi = new MidiPlayer();
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@ -68,7 +68,7 @@ GraphicManager::~GraphicManager() {
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}
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void GraphicManager::init() {
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initGraphics(kScreenWidth, kScreenHeight * 2, true); // Doubling the height.
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initGraphics(kScreenWidth, kScreenHeight * 2); // Doubling the height.
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for (int i = 0; i < 64; ++i) {
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_egaPalette[i][0] = (i >> 2 & 1) * 0xaa + (i >> 5 & 1) * 0x55;
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@ -799,7 +799,7 @@ void GraphicManager::menuRefreshScreen() {
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}
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void GraphicManager::menuInitialize() {
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initGraphics(kScreenWidth, kMenuScreenHeight, true);
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initGraphics(kScreenWidth, kMenuScreenHeight);
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_menu.create(kScreenWidth, kMenuScreenHeight, Graphics::PixelFormat::createFormatCLUT8());
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}
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@ -808,7 +808,7 @@ void GraphicManager::menuFree() {
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}
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void GraphicManager::menuRestoreScreen() {
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initGraphics(kScreenWidth, 2 * kScreenHeight, true);
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initGraphics(kScreenWidth, 2 * kScreenHeight);
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}
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void GraphicManager::menuLoadPictures() {
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@ -170,7 +170,7 @@ Common::Error BbvsEngine::run() {
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_isSaveAllowed = false;
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_hasSnapshot = false;
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initGraphics(320, 240, false);
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initGraphics(320, 240);
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_screen = new Screen(_system);
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_gameModule = new GameModule();
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@ -37,7 +37,7 @@ void BbvsEngine::playVideo(int videoNum) {
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videoFilename = Common::String::format("vid/video%03d.avi", videoNum - 1);
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// Set the correct video mode
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initGraphics(320, 240, false, 0);
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initGraphics(320, 240, nullptr);
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if (_system->getScreenFormat().bytesPerPixel == 1) {
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warning("Couldn't switch to a RGB color video mode to play a video.");
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return;
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@ -84,7 +84,7 @@ void BbvsEngine::playVideo(int videoNum) {
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delete videoDecoder;
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initGraphics(320, 240, false);
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initGraphics(320, 240);
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}
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@ -139,7 +139,7 @@ bool BladeRunnerEngine::hasFeature(EngineFeature f) const {
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Common::Error BladeRunnerEngine::run() {
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Graphics::PixelFormat format = createRGB555();
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initGraphics(640, 480, true, &format);
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initGraphics(640, 480, &format);
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_system->showMouse(true);
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@ -219,7 +219,7 @@ Common::Error CGEEngine::run() {
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}
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// Initialize graphics using following:
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initGraphics(kScrWidth, kScrHeight, false);
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initGraphics(kScrWidth, kScrHeight);
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// Setup necessary game objects
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init();
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@ -191,7 +191,7 @@ bool CGE2Engine::hasFeature(EngineFeature f) const {
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Common::Error CGE2Engine::run() {
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syncSoundSettings();
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initGraphics(kScrWidth, kScrHeight, false);
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initGraphics(kScrWidth, kScrHeight);
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init();
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cge2_main();
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@ -83,8 +83,8 @@ void ChewyEngine::initialize() {
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Common::Error ChewyEngine::run() {
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// Initialize backend
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//initGraphics(640, 480, true);
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initGraphics(320, 200, false);
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//initGraphics(640, 480);
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initGraphics(320, 200);
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initialize();
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@ -99,7 +99,7 @@ Common::Error CineEngine::run() {
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}
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// Initialize backend
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD))
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checkCD();
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@ -259,7 +259,7 @@ void CineEngine::showSplashScreen() {
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const Graphics::Surface *surface = decoder.getSurface();
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if (surface->w == 640 && surface->h == 480) {
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initGraphics(640, 480, true);
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initGraphics(640, 480);
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const byte *palette = decoder.getPalette();
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int paletteColorCount = decoder.getPaletteColorCount();
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@ -101,7 +101,7 @@ Common::Error ComposerEngine::run() {
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uint height = 480;
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if (_bookIni.hasKey("Height", "Common"))
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height = atoi(getStringFromConfig("Common", "Height").c_str());
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initGraphics(width, height, true);
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initGraphics(width, height);
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_screen.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
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Graphics::Cursor *cursor = Graphics::makeDefaultWinCursor();
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@ -84,7 +84,7 @@ bool CruiseEngine::hasFeature(EngineFeature f) const {
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Common::Error CruiseEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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if (!loadLanguageStrings()) {
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error("Could not setup language data for your version");
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@ -74,7 +74,7 @@ Common::Error CryoEngine::run() {
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_timerTicks = 0; // incremented in realtime
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// Initialize graphics using following:
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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_screen.create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
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_game->run();
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@ -228,7 +228,7 @@ void DirectorEngine::testFontScaling() {
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int w = 640;
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int h = 480;
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initGraphics(w, h, true);
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initGraphics(w, h);
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_system->getPaletteManager()->setPalette(defaultPalette, 0, 256);
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Graphics::ManagedSurface surface;
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@ -1170,7 +1170,7 @@ Common::Rect Score::readRect(Common::ReadStreamEndian &stream) {
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}
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void Score::startLoop() {
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initGraphics(_movieRect.width(), _movieRect.height(), true);
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initGraphics(_movieRect.width(), _movieRect.height());
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_surface->create(_movieRect.width(), _movieRect.height());
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_trailSurface->create(_movieRect.width(), _movieRect.height());
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@ -357,7 +357,7 @@ Common::Error DMEngine::run() {
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initConstants();
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// scummvm/engine specific
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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_console = new Console(this);
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_displayMan = new DisplayMan(this);
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_dungeonMan = new DungeonMan(this);
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@ -150,7 +150,7 @@ static SoundArchive* openAnyPossibleDubbing() {
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int DraciEngine::init() {
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// Initialize graphics using following:
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initGraphics(kScreenWidth, kScreenHeight, false);
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initGraphics(kScreenWidth, kScreenHeight);
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// Open game's archives
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_initArchive = new BArchive(initPath);
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@ -236,7 +236,7 @@ bool DrasculaEngine::hasFeature(EngineFeature f) const {
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Common::Error DrasculaEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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initGraphics(320, 200);
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switch (getLanguage()) {
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case Common::EN_ANY:
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@ -99,7 +99,7 @@ void DreamWebEngine::gettingShot() {
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}
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void DreamWebEngine::bibleQuote() {
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initGraphics(640, 480, true);
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initGraphics(640, 480);
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showPCX("I00");
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fadeScreenUps();
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@ -285,7 +285,7 @@ void DreamWebEngine::realCredits() {
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_sound->loadRoomsSample(_roomsSample);
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_sound->volumeSet(0);
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initGraphics(640, 480, true);
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initGraphics(640, 480);
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hangOn(35);
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showPCX("I01");
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@ -151,7 +151,7 @@ void DreamWebEngine::doShake() {
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void DreamWebEngine::setMode() {
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waitForVSync();
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initGraphics(kScreenwidth, kScreenheight, false);
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initGraphics(kScreenwidth, kScreenheight);
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}
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void DreamWebEngine::showPCX(const Common::String &suffix) {
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@ -194,38 +194,16 @@ void Engine::initializePath(const Common::FSNode &gamePath) {
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SearchMan.addDirectory(gamePath.getPath(), gamePath, 0, 4);
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}
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void initCommonGFX(bool defaultTo1XScaler) {
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void initCommonGFX() {
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const Common::ConfigManager::Domain *transientDomain = ConfMan.getDomain(Common::ConfigManager::kTransientDomain);
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const Common::ConfigManager::Domain *gameDomain = ConfMan.getActiveDomain();
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assert(transientDomain);
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const bool useDefaultGraphicsMode =
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(!transientDomain->contains("gfx_mode") ||
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!scumm_stricmp(transientDomain->getVal("gfx_mode").c_str(), "normal") ||
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!scumm_stricmp(transientDomain->getVal("gfx_mode").c_str(), "default")
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)
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&&
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(
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!gameDomain ||
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!gameDomain->contains("gfx_mode") ||
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!scumm_stricmp(gameDomain->getVal("gfx_mode").c_str(), "normal") ||
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!scumm_stricmp(gameDomain->getVal("gfx_mode").c_str(), "default")
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);
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// See if the game should default to 1x scaler
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if (useDefaultGraphicsMode && defaultTo1XScaler) {
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g_system->resetGraphicsScale();
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} else {
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// Override global scaler with any game-specific define
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if (ConfMan.hasKey("gfx_mode")) {
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Common::String gfxMode = ConfMan.get("gfx_mode");
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g_system->setGraphicsMode(gfxMode.c_str());
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// HACK: For OpenGL modes, we will still honor the graphics scale override
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if (defaultTo1XScaler && gfxMode.equalsIgnoreCase("opengl"))
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g_system->resetGraphicsScale();
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}
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// Override global scaler with any game-specific define
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if (ConfMan.hasKey("gfx_mode")) {
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Common::String gfxMode = ConfMan.get("gfx_mode");
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g_system->setGraphicsMode(gfxMode.c_str());
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}
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// Note: The following code deals with the fullscreen / ASR settings. This
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@ -307,11 +285,11 @@ void splashScreen() {
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splash = true;
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}
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void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics::PixelFormat *format) {
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void initGraphics(int width, int height, const Graphics::PixelFormat *format) {
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g_system->beginGFXTransaction();
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initCommonGFX(defaultTo1xScaler);
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initCommonGFX();
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#ifdef USE_RGB_COLOR
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if (format)
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g_system->initSize(width, height, format);
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@ -399,20 +377,20 @@ inline PixelFormat findCompatibleFormat(Common::List<PixelFormat> backend, Commo
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}
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void initGraphics(int width, int height, bool defaultTo1xScaler, const Common::List<Graphics::PixelFormat> &formatList) {
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void initGraphics(int width, int height, const Common::List<Graphics::PixelFormat> &formatList) {
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Graphics::PixelFormat format = findCompatibleFormat(g_system->getSupportedFormats(), formatList);
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initGraphics(width, height, defaultTo1xScaler, &format);
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initGraphics(width, height, &format);
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}
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void initGraphics(int width, int height, bool defaultTo1xScaler) {
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void initGraphics(int width, int height) {
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Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
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initGraphics(width, height, defaultTo1xScaler, &format);
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initGraphics(width, height, &format);
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}
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void GUIErrorMessage(const Common::String &msg) {
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g_system->setWindowCaption("Error");
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g_system->beginGFXTransaction();
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initCommonGFX(false);
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initCommonGFX();
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g_system->initSize(320, 200);
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if (g_system->endGFXTransaction() == OSystem::kTransactionSuccess) {
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GUI::MessageDialog dialog(msg);
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@ -280,7 +280,7 @@ Common::Error FullpipeEngine::saveGameState(int slot, const Common::String &desc
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Common::Error FullpipeEngine::run() {
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const Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
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// Initialize backend
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initGraphics(800, 600, true, &format);
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initGraphics(800, 600, &format);
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_backgroundSurface = new Graphics::Surface;
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_backgroundSurface->create(800, 600, format);
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@ -200,7 +200,7 @@ Common::Error GnapEngine::run() {
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#else
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Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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#endif
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initGraphics(800, 600, true, &format);
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initGraphics(800, 600, &format);
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// We do not support color conversion yet
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if (_system->getScreenFormat() != format)
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@ -260,7 +260,7 @@ void GobEngine::setTrueColor(bool trueColor) {
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_features = (_features & ~kFeaturesTrueColor) | (trueColor ? kFeaturesTrueColor : 0);
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_video->setSize(is640x480());
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_video->setSize();
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_pixelFormat = g_system->getScreenFormat();
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@ -708,7 +708,7 @@ Common::Error GobEngine::initGraphics() {
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_mode = 0x14;
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}
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_video->setSize(is640x480());
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_video->setSize();
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_pixelFormat = g_system->getScreenFormat();
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@ -797,7 +797,7 @@ void Inter_v2::o2_initScreen() {
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height = _vm->_height = 400;
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_vm->_global->_colorCount = 16;
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_vm->_video->setSize(true);
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_vm->_video->setSize();
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} else if (_vm->_global->_videoMode == 0x10) {
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@ -810,7 +810,7 @@ void Inter_v2::o2_initScreen() {
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_vm->_height = 200;
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_vm->_global->_colorCount = 256;
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_vm->_video->setSize(false);
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_vm->_video->setSize();
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}
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}
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@ -140,13 +140,13 @@ void Inter_v5::o5_initScreen() {
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_vm->_width = 320;
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_vm->_height = 200;
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_vm->_video->setSize(false);
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_vm->_video->setSize();
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} else if (_vm->_global->_videoMode == 0x13) {
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width = _vm->_width = 640;
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height = _vm->_height = 480;
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_vm->_video->setSize(true);
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_vm->_video->setSize();
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}
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_vm->_global->_fakeVideoMode = videoMode;
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@ -237,11 +237,11 @@ void Video::clearScreen() {
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g_system->fillScreen(0);
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}
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void Video::setSize(bool defaultTo1XScaler) {
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void Video::setSize() {
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if (_vm->isTrueColor())
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initGraphics(_vm->_width, _vm->_height, defaultTo1XScaler, 0);
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initGraphics(_vm->_width, _vm->_height, nullptr);
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else
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initGraphics(_vm->_width, _vm->_height, defaultTo1XScaler);
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initGraphics(_vm->_width, _vm->_height);
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}
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void Video::retrace(bool mouse) {
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@ -112,7 +112,7 @@ public:
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void initPrimary(int16 mode);
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SurfacePtr initSurfDesc(int16 width, int16 height, int16 flags = 0);
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void setSize(bool defaultTo1XScaler);
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void setSize();
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|
||||
void clearScreen();
|
||||
void retrace(bool mouse = true);
|
||||
|
@ -106,7 +106,7 @@ Common::Error GroovieEngine::run() {
|
||||
case kGroovieV2: {
|
||||
// Request the mode with the highest precision available
|
||||
Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
|
||||
initGraphics(640, 480, true, &format);
|
||||
initGraphics(640, 480, &format);
|
||||
|
||||
if (_system->getScreenFormat() != format)
|
||||
return Common::kUnsupportedColorMode;
|
||||
@ -116,7 +116,7 @@ Common::Error GroovieEngine::run() {
|
||||
break;
|
||||
}
|
||||
case kGroovieT7G:
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
_pixelFormat = Graphics::PixelFormat::createFormatCLUT8();
|
||||
break;
|
||||
}
|
||||
|
@ -106,7 +106,7 @@ GraphicsManager::~GraphicsManager() {
|
||||
void GraphicsManager::setGraphicalMode(int width, int height) {
|
||||
if (!_initGraphicsFl) {
|
||||
Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
|
||||
initGraphics(width, height, true, &pixelFormat16);
|
||||
initGraphics(width, height, &pixelFormat16);
|
||||
|
||||
// Init surfaces
|
||||
_backBuffer = _vm->_globals->allocMemory(SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
|
||||
|
@ -218,7 +218,7 @@ void HugoEngine::gameOverMsg() {
|
||||
|
||||
Common::Error HugoEngine::run() {
|
||||
s_Engine = this;
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
|
||||
_mouse = new MouseHandler(this);
|
||||
_inventory = new InventoryHandler(this);
|
||||
|
@ -253,10 +253,8 @@ void Screen::setResolution() {
|
||||
_system->getPaletteManager()->grabPalette(palette, 0, 256);
|
||||
|
||||
int width = 320, height = 200;
|
||||
bool defaultTo1xScaler = false;
|
||||
|
||||
if (_vm->gameFlags().useHiRes) {
|
||||
defaultTo1xScaler = true;
|
||||
height = 400;
|
||||
|
||||
if (_debugEnabled)
|
||||
@ -270,7 +268,7 @@ void Screen::setResolution() {
|
||||
width = 320;
|
||||
}
|
||||
|
||||
initGraphics(width, height, defaultTo1xScaler);
|
||||
initGraphics(width, height);
|
||||
|
||||
_system->getPaletteManager()->setPalette(palette, 0, 256);
|
||||
}
|
||||
|
@ -160,9 +160,9 @@ LabEngine::~LabEngine() {
|
||||
|
||||
Common::Error LabEngine::run() {
|
||||
if (getFeatures() & GF_LOWRES)
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
else
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
|
||||
_interface = new Interface(this);
|
||||
_event = new EventManager(this);
|
||||
|
@ -111,7 +111,7 @@ LastExpressEngine::~LastExpressEngine() {
|
||||
Common::Error LastExpressEngine::run() {
|
||||
// Initialize the graphics
|
||||
const Graphics::PixelFormat dataPixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
|
||||
initGraphics(640, 480, true, &dataPixelFormat);
|
||||
initGraphics(640, 480, &dataPixelFormat);
|
||||
|
||||
// We do not support color conversion
|
||||
if (_system->getScreenFormat() != dataPixelFormat)
|
||||
|
@ -55,7 +55,7 @@ Common::Error LureEngine::init() {
|
||||
_initialized = false;
|
||||
_saveLoadAllowed = false;
|
||||
|
||||
initGraphics(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT, false);
|
||||
initGraphics(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
|
||||
|
||||
// Check the version of the lure.dat file
|
||||
Common::File f;
|
||||
|
@ -146,7 +146,7 @@ void MacVentureEngine::initDebugChannels() {
|
||||
|
||||
Common::Error MacVentureEngine::run() {
|
||||
debug("MacVenture::MacVentureEngine::init()");
|
||||
initGraphics(kScreenWidth, kScreenHeight, true);
|
||||
initGraphics(kScreenWidth, kScreenHeight);
|
||||
|
||||
_debugger = new Console(this);
|
||||
|
||||
|
@ -292,7 +292,7 @@ Common::Error MadeEngine::run() {
|
||||
syncSoundSettings();
|
||||
|
||||
// Initialize backend
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
|
||||
resetAllTimers();
|
||||
|
||||
|
@ -159,7 +159,7 @@ void MADSEngine::saveOptions() {
|
||||
}
|
||||
|
||||
Common::Error MADSEngine::run() {
|
||||
initGraphics(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT, false);
|
||||
initGraphics(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT);
|
||||
initialize();
|
||||
|
||||
// Run the game
|
||||
|
@ -32,7 +32,7 @@ namespace Mohawk {
|
||||
CSTimeGraphics::CSTimeGraphics(MohawkEngine_CSTime *vm) : GraphicsManager(), _vm(vm) {
|
||||
_bmpDecoder = new MohawkBitmap();
|
||||
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
}
|
||||
|
||||
CSTimeGraphics::~CSTimeGraphics() {
|
||||
|
@ -34,7 +34,7 @@ namespace Mohawk {
|
||||
LBGraphics::LBGraphics(MohawkEngine_LivingBooks *vm, uint16 width, uint16 height) : GraphicsManager(), _vm(vm) {
|
||||
_bmpDecoder = _vm->isPreMohawk() ? new LivingBooksBitmap_v1() : new MohawkBitmap();
|
||||
|
||||
initGraphics(width, height, true);
|
||||
initGraphics(width, height);
|
||||
}
|
||||
|
||||
LBGraphics::~LBGraphics() {
|
||||
|
@ -40,13 +40,13 @@ MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
|
||||
|
||||
if (_vm->getFeatures() & GF_ME) {
|
||||
// High color
|
||||
initGraphics(_viewport.width(), _viewport.height(), true, nullptr);
|
||||
initGraphics(_viewport.width(), _viewport.height(), nullptr);
|
||||
|
||||
if (_vm->_system->getScreenFormat().bytesPerPixel == 1)
|
||||
error("Myst ME requires greater than 256 colors to run");
|
||||
} else {
|
||||
// Paletted
|
||||
initGraphics(_viewport.width(), _viewport.height(), true);
|
||||
initGraphics(_viewport.width(), _viewport.height());
|
||||
clearScreenPalette();
|
||||
}
|
||||
|
||||
|
@ -308,7 +308,7 @@ RivenGraphics::RivenGraphics(MohawkEngine_Riven* vm) : GraphicsManager(), _vm(vm
|
||||
|
||||
// Restrict ourselves to a single pixel format to simplify the effects implementation
|
||||
_pixelFormat = Graphics::createPixelFormat<565>();
|
||||
initGraphics(608, 436, true, &_pixelFormat);
|
||||
initGraphics(608, 436, &_pixelFormat);
|
||||
|
||||
// The actual game graphics only take up the first 392 rows. The inventory
|
||||
// occupies the rest of the screen and we don't use the buffer to hold that.
|
||||
|
@ -247,7 +247,7 @@ void MortevielleEngine::pauseEngineIntern(bool pause) {
|
||||
*/
|
||||
Common::ErrorCode MortevielleEngine::initialize() {
|
||||
// Initialize graphics mode
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT, true);
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
|
||||
// Set up an intermediate screen surface
|
||||
_screenSurface->create(SCREEN_WIDTH, SCREEN_HEIGHT, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
@ -65,7 +65,7 @@ NeverhoodEngine::~NeverhoodEngine() {
|
||||
}
|
||||
|
||||
Common::Error NeverhoodEngine::run() {
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
|
||||
const Common::FSNode gameDataDir(ConfMan.get("path"));
|
||||
|
||||
|
@ -731,7 +731,7 @@ Gfx::Gfx(Parallaction* vm) :
|
||||
_gameType = _vm->getGameType();
|
||||
_doubleBuffering = _gameType != GType_Nippon;
|
||||
|
||||
initGraphics(_vm->_screenWidth, _vm->_screenHeight, _gameType == GType_BRA);
|
||||
initGraphics(_vm->_screenWidth, _vm->_screenHeight);
|
||||
|
||||
setPalette(_palette);
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
namespace Pegasus {
|
||||
|
||||
GraphicsManager::GraphicsManager(PegasusEngine *vm) : _vm(vm) {
|
||||
initGraphics(640, 480, true, NULL);
|
||||
initGraphics(640, 480, nullptr);
|
||||
|
||||
if (_vm->_system->getScreenFormat().bytesPerPixel == 1)
|
||||
error("No true color mode available");
|
||||
|
@ -88,7 +88,7 @@ static const byte cursorPalette[] = {
|
||||
};
|
||||
|
||||
Common::Error PlumbersGame::run() {
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
_console = new Console(this);
|
||||
|
||||
CursorMan.replaceCursor(MOUSECURSOR_SCI, 11, 16, 0, 0, 0);
|
||||
|
@ -31,7 +31,7 @@
|
||||
namespace Prince {
|
||||
|
||||
GraphicsMan::GraphicsMan(PrinceEngine *vm) : _vm(vm), _changed(false) {
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
|
||||
_frontScreen = new Graphics::Surface();
|
||||
_frontScreen->create(640, 480, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
@ -30,7 +30,7 @@ namespace Prince {
|
||||
|
||||
void PrinceEngine::playVideo(Common::String videoFilename) {
|
||||
// Set the correct video mode
|
||||
initGraphics(640, 480, true, 0);
|
||||
initGraphics(640, 480, nullptr);
|
||||
if (_system->getScreenFormat().bytesPerPixel == 1) {
|
||||
warning("Couldn't switch to a RGB color video mode to play a video.");
|
||||
return;
|
||||
@ -42,7 +42,7 @@ void PrinceEngine::playVideo(Common::String videoFilename) {
|
||||
if (!videoDecoder->loadFile(videoFilename)) {
|
||||
delete videoDecoder;
|
||||
warning("Unable to open video %s", videoFilename.c_str());
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -78,7 +78,7 @@ void PrinceEngine::playVideo(Common::String videoFilename) {
|
||||
|
||||
delete videoDecoder;
|
||||
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
}
|
||||
|
||||
} // End of namespace Prince
|
||||
|
@ -324,7 +324,7 @@ bool Queen::QueenEngine::hasFeature(EngineFeature f) const {
|
||||
}
|
||||
|
||||
Common::Error QueenEngine::run() {
|
||||
initGraphics(GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT, false);
|
||||
initGraphics(GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
|
||||
|
||||
_resource = new Resource();
|
||||
|
||||
|
@ -40,7 +40,7 @@ namespace Saga {
|
||||
#define RID_IHNM_HOURGLASS_CURSOR 11 // not in demo
|
||||
|
||||
Gfx::Gfx(SagaEngine *vm, OSystem *system, int width, int height) : _vm(vm), _system(system) {
|
||||
initGraphics(width, height, width > 320);
|
||||
initGraphics(width, height);
|
||||
|
||||
debug(5, "Init screen %dx%d", width, height);
|
||||
// Convert surface data to R surface data
|
||||
|
@ -300,7 +300,7 @@ void Console::postEnter() {
|
||||
if (duckMode) {
|
||||
Common::List<Graphics::PixelFormat> formats;
|
||||
formats.push_back(videoDecoder->getPixelFormat());
|
||||
initGraphics(640, 480, true, formats);
|
||||
initGraphics(640, 480, formats);
|
||||
|
||||
if (g_system->getScreenFormat().bytesPerPixel != videoDecoder->getPixelFormat().bytesPerPixel)
|
||||
error("Could not switch screen format for the duck video");
|
||||
@ -316,7 +316,7 @@ void Console::postEnter() {
|
||||
#ifdef ENABLE_SCI32
|
||||
// Switch back to 8bpp if we played a duck video
|
||||
if (duckMode)
|
||||
initGraphics(oldWidth, oldHeight, oldWidth > 320);
|
||||
initGraphics(oldWidth, oldHeight);
|
||||
#endif
|
||||
|
||||
_engine->_gfxCursor->kernelShow();
|
||||
|
@ -140,7 +140,7 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
|
||||
// The only argument is the string for the video
|
||||
|
||||
// HACK: Switch to 16bpp graphics for Cinepak.
|
||||
initGraphics(screenWidth, screenHeight, screenWidth > 320, NULL);
|
||||
initGraphics(screenWidth, screenHeight, nullptr);
|
||||
|
||||
if (g_system->getScreenFormat().bytesPerPixel == 1) {
|
||||
warning("This video requires >8bpp color to be displayed, but could not switch to RGB color mode");
|
||||
@ -176,7 +176,7 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
|
||||
// The only known movie to do use this codec is the GK2 demo trailer
|
||||
// If another video turns up that uses Indeo, we may have to add a better
|
||||
// check.
|
||||
initGraphics(screenWidth, screenHeight, screenWidth > 320, NULL);
|
||||
initGraphics(screenWidth, screenHeight, nullptr);
|
||||
|
||||
if (g_system->getScreenFormat().bytesPerPixel == 1) {
|
||||
warning("This video requires >8bpp color to be displayed, but could not switch to RGB color mode");
|
||||
@ -206,7 +206,7 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
|
||||
// HACK: Switch back to 8bpp if we played a true color video.
|
||||
// We also won't be copying the screen to the SCI screen...
|
||||
if (g_system->getScreenFormat().bytesPerPixel != 1)
|
||||
initGraphics(screenWidth, screenHeight, screenWidth > 320);
|
||||
initGraphics(screenWidth, screenHeight);
|
||||
else if (getSciVersion() < SCI_VERSION_2) {
|
||||
g_sci->_gfxScreen->kernelSyncWithFramebuffer();
|
||||
g_sci->_gfxPalette16->kernelSyncScreenPalette();
|
||||
|
@ -80,7 +80,7 @@ GfxFrameout::GfxFrameout(SegManager *segMan, GfxPalette32 *palette, GfxTransitio
|
||||
} else {
|
||||
_currentBuffer.create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
|
||||
}
|
||||
initGraphics(_currentBuffer.w, _currentBuffer.h, _isHiRes);
|
||||
initGraphics(_currentBuffer.w, _currentBuffer.h);
|
||||
|
||||
switch (g_sci->getGameId()) {
|
||||
case GID_HOYLE5:
|
||||
|
@ -207,7 +207,7 @@ public:
|
||||
* Resets the pixel format of the hardware surface to the given format.
|
||||
*/
|
||||
void setPixelFormat(const Graphics::PixelFormat &format) const {
|
||||
initGraphics(_currentBuffer.w, _currentBuffer.h, _isHiRes, &format);
|
||||
initGraphics(_currentBuffer.w, _currentBuffer.h, &format);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -179,13 +179,13 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
|
||||
// We add 2 to the height of the icon bar to add a buffer between the screen and the
|
||||
// icon bar (as did the original interpreter).
|
||||
if (g_sci->getGameId() == GID_KQ6)
|
||||
initGraphics(_displayWidth, _displayHeight + 26 + 2, _displayWidth > 320);
|
||||
initGraphics(_displayWidth, _displayHeight + 26 + 2);
|
||||
else if (g_sci->getGameId() == GID_FREDDYPHARKAS)
|
||||
initGraphics(_displayWidth, _displayHeight + 28 + 2, _displayWidth > 320);
|
||||
initGraphics(_displayWidth, _displayHeight + 28 + 2);
|
||||
else
|
||||
error("Unknown SCI1.1 Mac game");
|
||||
} else
|
||||
initGraphics(_displayWidth, _displayHeight, _displayWidth > 320);
|
||||
initGraphics(_displayWidth, _displayHeight);
|
||||
}
|
||||
|
||||
GfxScreen::~GfxScreen() {
|
||||
|
@ -962,7 +962,7 @@ ScummEngine_vCUPhe::~ScummEngine_vCUPhe() {
|
||||
}
|
||||
|
||||
Common::Error ScummEngine_vCUPhe::run() {
|
||||
initGraphics(CUP_Player::kDefaultVideoWidth, CUP_Player::kDefaultVideoHeight, true);
|
||||
initGraphics(CUP_Player::kDefaultVideoWidth, CUP_Player::kDefaultVideoHeight);
|
||||
|
||||
if (_cupPlayer->open(_filenamePattern.pattern)) {
|
||||
_cupPlayer->play();
|
||||
@ -1247,7 +1247,7 @@ Common::Error ScummEngine::init() {
|
||||
|
||||
// Initialize backend
|
||||
if (_renderMode == Common::kRenderHercA || _renderMode == Common::kRenderHercG) {
|
||||
initGraphics(kHercWidth, kHercHeight, true);
|
||||
initGraphics(kHercWidth, kHercHeight);
|
||||
} else {
|
||||
int screenWidth = _screenWidth;
|
||||
int screenHeight = _screenHeight;
|
||||
@ -1266,7 +1266,7 @@ Common::Error ScummEngine::init() {
|
||||
_outputPixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
|
||||
|
||||
if (_game.platform != Common::kPlatformFMTowns && _game.platform != Common::kPlatformPCEngine) {
|
||||
initGraphics(screenWidth, screenHeight, screenWidth > 320, &_outputPixelFormat);
|
||||
initGraphics(screenWidth, screenHeight, &_outputPixelFormat);
|
||||
if (_outputPixelFormat != _system->getScreenFormat())
|
||||
return Common::kUnsupportedColorMode;
|
||||
} else {
|
||||
@ -1281,7 +1281,7 @@ Common::Error ScummEngine::init() {
|
||||
}
|
||||
}
|
||||
|
||||
initGraphics(screenWidth, screenHeight, screenWidth > 320, tryModes);
|
||||
initGraphics(screenWidth, screenHeight, tryModes);
|
||||
if (_system->getScreenFormat().bytesPerPixel != 2)
|
||||
return Common::kUnsupportedColorMode;
|
||||
}
|
||||
@ -1298,7 +1298,7 @@ Common::Error ScummEngine::init() {
|
||||
if (_game.platform == Common::kPlatformFMTowns && _game.version == 5)
|
||||
return Common::Error(Common::kUnsupportedColorMode, "This game requires dual graphics layer support which is disabled in this build");
|
||||
#endif
|
||||
initGraphics(screenWidth, screenHeight, (screenWidth > 320));
|
||||
initGraphics(screenWidth, screenHeight);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -251,14 +251,14 @@ ScalpelEngine::~ScalpelEngine() {
|
||||
void ScalpelEngine::setupGraphics() {
|
||||
if (getPlatform() != Common::kPlatform3DO) {
|
||||
// 320x200 palettized
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
} else {
|
||||
// 3DO actually uses RGB555, but some platforms of ours only support RGB565, so we use that
|
||||
const Graphics::PixelFormat pixelFormatRGB565 = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
|
||||
|
||||
// First try for a 640x400 mode
|
||||
g_system->beginGFXTransaction();
|
||||
initCommonGFX(true);
|
||||
initCommonGFX();
|
||||
g_system->initSize(640, 400, &pixelFormatRGB565);
|
||||
OSystem::TransactionError gfxError = g_system->endGFXTransaction();
|
||||
|
||||
@ -266,7 +266,7 @@ void ScalpelEngine::setupGraphics() {
|
||||
_isScreenDoubled = true;
|
||||
} else {
|
||||
// System doesn't support it, so fall back on 320x200 mode
|
||||
initGraphics(320, 200, false, &pixelFormatRGB565);
|
||||
initGraphics(320, 200, &pixelFormatRGB565);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ void TattooEngine::showOpening() {
|
||||
}
|
||||
|
||||
void TattooEngine::initialize() {
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
|
||||
// Initialize the base engine
|
||||
SherlockEngine::initialize();
|
||||
|
@ -259,7 +259,7 @@ Common::Error SkyEngine::go() {
|
||||
}
|
||||
|
||||
Common::Error SkyEngine::init() {
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
|
||||
_skyDisk = new Disk();
|
||||
_skySound = new Sound(_mixer, _skyDisk, Audio::Mixer::kMaxChannelVolume);
|
||||
|
@ -143,7 +143,7 @@ void GraphicsManager::kill() {
|
||||
}
|
||||
|
||||
bool GraphicsManager::initGfx() {
|
||||
initGraphics(_winWidth, _winHeight, true, _vm->getScreenPixelFormat());
|
||||
initGraphics(_winWidth, _winHeight, _vm->getScreenPixelFormat());
|
||||
_renderSurface.create(_winWidth, _winHeight, *_vm->getScreenPixelFormat());
|
||||
|
||||
if (!killResizeBackdrop(_winWidth, _winHeight))
|
||||
|
@ -191,12 +191,12 @@ bool MoviePlayer::load(uint32 id) {
|
||||
|
||||
// Need to switch to true color for PSX/MP2 videos
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0);
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), nullptr);
|
||||
|
||||
if (!_decoder->loadFile(filename)) {
|
||||
// Go back to 8bpp color
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), true);
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight());
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -422,7 +422,7 @@ bool MoviePlayer::playVideo() {
|
||||
|
||||
// Need to jump back to paletted color
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), true);
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight());
|
||||
|
||||
return !_vm->shouldQuit() && !skipped;
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ SwordEngine::~SwordEngine() {
|
||||
|
||||
Common::Error SwordEngine::init() {
|
||||
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
|
||||
if (0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1mac") ||
|
||||
0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo"))
|
||||
|
@ -103,12 +103,12 @@ bool MoviePlayer::load(const char *name) {
|
||||
|
||||
// Need to switch to true color for PSX/MP2 videos
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0);
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), nullptr);
|
||||
|
||||
if (!_decoder->loadFile(filename)) {
|
||||
// Go back to 8bpp color
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight(), true);
|
||||
initGraphics(g_system->getWidth(), g_system->getHeight());
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -145,7 +145,7 @@ void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadI
|
||||
|
||||
// Need to jump back to paletted color
|
||||
if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
}
|
||||
|
||||
void MoviePlayer::openTextObject(uint32 index) {
|
||||
|
@ -442,7 +442,7 @@ Common::Error Sword2Engine::run() {
|
||||
_resman = NULL;
|
||||
_memory = NULL;
|
||||
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
_screen = new Screen(this, 640, 480);
|
||||
|
||||
// Create the debugger as early as possible (but not before the
|
||||
|
@ -97,7 +97,7 @@ Common::Error Sword25Engine::run() {
|
||||
Common::Error Sword25Engine::appStart() {
|
||||
// Initialize the graphics mode to RGBA8888
|
||||
Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
|
||||
initGraphics(800, 600, true, &format);
|
||||
initGraphics(800, 600, &format);
|
||||
if (format != g_system->getScreenFormat())
|
||||
return Common::kUnsupportedColorMode;
|
||||
|
||||
|
@ -540,7 +540,7 @@ Common::Error TeenAgentEngine::run() {
|
||||
|
||||
Common::EventManager *_event = _system->getEventManager();
|
||||
|
||||
initGraphics(kScreenWidth, kScreenHeight, false);
|
||||
initGraphics(kScreenWidth, kScreenHeight);
|
||||
console = new Console(this);
|
||||
|
||||
scene = new Scene(this);
|
||||
|
@ -185,7 +185,7 @@ void TestbedEngine::invokeTestsuites(TestbedConfigManager &cfMan) {
|
||||
|
||||
Common::Error TestbedEngine::run() {
|
||||
// Initialize graphics using following:
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
|
||||
// As of now we are using GUI::MessageDialog for interaction, Test if it works.
|
||||
// interactive mode could also be modified by a config parameter "non-interactive=1"
|
||||
|
@ -900,13 +900,13 @@ Common::Error TinselEngine::run() {
|
||||
// Initialize backend
|
||||
if (getGameID() == GID_DW2) {
|
||||
#ifndef DW2_EXACT_SIZE
|
||||
initGraphics(640, 480, true);
|
||||
initGraphics(640, 480);
|
||||
#else
|
||||
initGraphics(640, 432, true);
|
||||
initGraphics(640, 432);
|
||||
#endif
|
||||
_screenSurface.create(640, 432, Graphics::PixelFormat::createFormatCLUT8());
|
||||
} else {
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
_screenSurface.create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,7 @@ void DirectDraw::setDisplayMode(int width, int height, int bpp, int refreshRate)
|
||||
assert(bpp == 16);
|
||||
|
||||
Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
|
||||
initGraphics(width, height, true, &pixelFormat);
|
||||
initGraphics(width, height, &pixelFormat);
|
||||
}
|
||||
|
||||
void DirectDraw::diagnostics() {
|
||||
|
@ -70,7 +70,7 @@ ToltecsEngine::~ToltecsEngine() {
|
||||
}
|
||||
|
||||
Common::Error ToltecsEngine::run() {
|
||||
initGraphics(640, 400, true);
|
||||
initGraphics(640, 400);
|
||||
|
||||
_isSaveAllowed = true;
|
||||
|
||||
|
@ -54,7 +54,7 @@ RMWindow::~RMWindow() {
|
||||
*/
|
||||
void RMWindow::init() {
|
||||
Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
|
||||
initGraphics(RM_SX, RM_SY, true, &pixelFormat);
|
||||
initGraphics(RM_SX, RM_SY, &pixelFormat);
|
||||
|
||||
reset();
|
||||
}
|
||||
|
@ -1116,7 +1116,7 @@ Common::Error ToonEngine::run() {
|
||||
if (!loadToonDat())
|
||||
return Common::kUnknownError;
|
||||
|
||||
initGraphics(TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT, true);
|
||||
initGraphics(TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT);
|
||||
init();
|
||||
|
||||
// do we need to load directly a game?
|
||||
|
@ -199,7 +199,7 @@ ToucheEngine::~ToucheEngine() {
|
||||
}
|
||||
|
||||
Common::Error ToucheEngine::run() {
|
||||
initGraphics(kScreenWidth, kScreenHeight, true);
|
||||
initGraphics(kScreenWidth, kScreenHeight);
|
||||
|
||||
Graphics::setupFont(_language);
|
||||
|
||||
|
@ -53,7 +53,7 @@ TSageEngine::TSageEngine(OSystem *system, const tSageGameDescription *gameDesc)
|
||||
}
|
||||
|
||||
Common::Error TSageEngine::init() {
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT, false);
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
@ -89,7 +89,7 @@ bool TuckerEngine::hasFeature(EngineFeature f) const {
|
||||
}
|
||||
|
||||
Common::Error TuckerEngine::run() {
|
||||
initGraphics(kScreenWidth, kScreenHeight, false);
|
||||
initGraphics(kScreenWidth, kScreenHeight);
|
||||
syncSoundSettings();
|
||||
_compressedSound.openFile();
|
||||
if (_startSlot == -1)
|
||||
|
@ -30,7 +30,7 @@
|
||||
/**
|
||||
* Setup the backend's graphics mode.
|
||||
*/
|
||||
void initCommonGFX(bool defaultTo1XScaler);
|
||||
void initCommonGFX();
|
||||
|
||||
/**
|
||||
* Setup the backend's screen size and graphics mode.
|
||||
@ -45,8 +45,8 @@ void initCommonGFX(bool defaultTo1XScaler);
|
||||
* Uses the backend's preferred format if graphics format pointer is NULL.
|
||||
* Finds the best compatible format if a list of graphics formats is provided.
|
||||
*/
|
||||
void initGraphics(int width, int height, bool defaultTo1xScaler);
|
||||
void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics::PixelFormat *format);
|
||||
void initGraphics(int width, int height, bool defaultTo1xScaler, const Common::List<Graphics::PixelFormat> &formatList);
|
||||
void initGraphics(int width, int height);
|
||||
void initGraphics(int width, int height, const Graphics::PixelFormat *format);
|
||||
void initGraphics(int width, int height, const Common::List<Graphics::PixelFormat> &formatList);
|
||||
|
||||
#endif
|
||||
|
@ -54,7 +54,7 @@ Screen::Screen(VoyeurEngine *vm) : Graphics::Screen(), _vm(vm), _drawPtr(&_defau
|
||||
}
|
||||
|
||||
void Screen::sInitGraphics() {
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT, false);
|
||||
initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
create(SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
clearPalette();
|
||||
}
|
||||
|
@ -106,7 +106,7 @@ WageEngine::~WageEngine() {
|
||||
Common::Error WageEngine::run() {
|
||||
debug("WageEngine::init");
|
||||
|
||||
initGraphics(512, 342, true);
|
||||
initGraphics(512, 342);
|
||||
|
||||
// Create debugger console. It requires GFX to be initialized
|
||||
_console = new Console(this);
|
||||
|
@ -109,7 +109,7 @@ bool WintermuteEngine::hasFeature(EngineFeature f) const {
|
||||
Common::Error WintermuteEngine::run() {
|
||||
// Initialize graphics using following:
|
||||
Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
|
||||
initGraphics(800, 600, true, &format);
|
||||
initGraphics(800, 600, &format);
|
||||
if (g_system->getScreenFormat() != format) {
|
||||
error("Wintermute currently REQUIRES 32bpp");
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ void XeenEngine::initialize() {
|
||||
_eventData = f.readStream(f.size());
|
||||
|
||||
// Set graphics mode
|
||||
initGraphics(320, 200, false);
|
||||
initGraphics(320, 200);
|
||||
|
||||
// If requested, load a savegame instead of showing the intro
|
||||
if (ConfMan.hasKey("save_slot")) {
|
||||
|
@ -401,13 +401,13 @@ void ZVision::initScreen() {
|
||||
((WINDOW_HEIGHT - workingWindowHeight) / 2) + workingWindowHeight
|
||||
);
|
||||
|
||||
initGraphics(WINDOW_WIDTH, WINDOW_HEIGHT, true, &_screenPixelFormat);
|
||||
initGraphics(WINDOW_WIDTH, WINDOW_HEIGHT, &_screenPixelFormat);
|
||||
}
|
||||
|
||||
void ZVision::initHiresScreen() {
|
||||
_renderManager->upscaleRect(_workingWindow);
|
||||
|
||||
initGraphics(HIRES_WINDOW_WIDTH, HIRES_WINDOW_HEIGHT, true, &_screenPixelFormat);
|
||||
initGraphics(HIRES_WINDOW_WIDTH, HIRES_WINDOW_HEIGHT, &_screenPixelFormat);
|
||||
}
|
||||
|
||||
} // End of namespace ZVision
|
||||
|
Loading…
x
Reference in New Issue
Block a user