FULLPIPE: Implement sceneHandler29_sub15()

This commit is contained in:
Eugene Sandulenko 2014-03-29 23:47:27 +02:00
parent 7a3dd1dbbf
commit 4332d9263b

View File

@ -211,6 +211,26 @@ void sceneHandler29_manBend() {
g_vars->scene29_var21 = g_fp->_aniMan->_oy;
}
bool sceneHandler29_sub15(StaticANIObject *ani, int maxx) {
if (!g_vars->scene29_var10 || g_vars->scene29_var15)
return false;
if ((ani->_ox >= g_vars->scene29_var20 + 42 || ani->_ox <= g_vars->scene29_var20 + 8)
&& (ani->_ox < g_vars->scene29_var20 + 8 || maxx > g_vars->scene29_var20 + 27))
return false;
if (!g_fp->_aniMan->_movement)
return true;
int phase = g_fp->_aniMan->_movement->_currDynamicPhaseIndex;
if (g_fp->_aniMan->_movement->_id != MV_MAN29_BEND && g_fp->_aniMan->_movement->_id != MV_MAN29_RUN
&& (g_fp->_aniMan->_movement->_id != MV_MAN29_JUMP || (phase >= 3 && phase <= 6)))
return false;
else
return true;
}
void sceneHandler29_sub03() {
warning("STUB: sceneHandler29_sub03()");
}