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@ -396,7 +396,10 @@ void DrasculaEngine::increaseFrameNum() {
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curHeight = (int)newHeight;
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curWidth = (int)newWidth;
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}
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// Fix bug #5903 DRASCULA-IT: Crash/graphic glitch at castle towers
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// Chapter 5 Room 45 is the castle tower part
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// Fixing the character's coordinate(0,0) in the tower section to prevent out of window coordinates and crash
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if ((currentChapter == 5) && (_roomNumber == 45)) {
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curY = 0;
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curX = 0;
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