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FULLPIPE: Implement scene04_speakerCallback()
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73612b8979
commit
43b5a0ebf9
@ -36,8 +36,27 @@
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namespace Fullpipe {
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void scene04_callback(int *param) {
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warning("STUB: scene04_callback");
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static const int scene04_speakerPhases[] = {
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0, 1, 2, 3, -1, -1,
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0, 2, 3, -1, -1, -1,
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0, 2, -1, -1, -1, -1
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};
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void scene04_speakerCallback(int *phase) {
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if (g_vars->scene04_soundPlaying) {
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if (g_vars->scene04_var17 >= 0) {
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*phase = scene04_speakerPhases[g_vars->scene04_var17 + 6 * g_vars->scene04_var16];
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g_vars->scene04_var17++;
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if (scene04_speakerPhases[g_vars->scene04_var17 + 6 * g_vars->scene04_var16] < 0) {
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g_vars->scene04_var17 = 0;
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g_vars->scene04_var16 = g_fullpipe->_rnd->getRandomNumber(2);
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}
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} else {
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++g_vars->scene04_var17;
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}
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}
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}
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void scene04_initScene(Scene *sc) {
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@ -166,7 +185,7 @@ void scene04_initScene(Scene *sc) {
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g_vars->scene04_mamasha->hide();
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g_vars->scene04_speaker = sc->getStaticANIObject1ById(ANI_SPEAKER_4, -1);
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g_vars->scene04_speaker->_callback2 = scene04_callback;
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g_vars->scene04_speaker->_callback2 = scene04_speakerCallback;
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g_vars->scene04_speaker->startAnim(MV_SPK4_PLAY, 0, -1);
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g_vars->scene04_var16 = 0;
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