ICB: Cleanup macros

This commit is contained in:
Pawel Kolodziejski 2020-09-21 07:56:28 +02:00
parent 5559c71517
commit 43e97395b5
19 changed files with 10 additions and 90 deletions

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@ -31,7 +31,6 @@
#endif
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_windows.h"
#include "engines/icb/common/px_string.h"
#include "engines/icb/res_man_pc.h"
#include "debug_pc.h"

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@ -30,16 +30,6 @@
namespace ICB {
#ifndef PX_WINDOWS_H_INCLUDED
#ifndef _WIN32
typedef void *HWND;
typedef int HRESULT;
typedef uint32 DWORD;
#endif
#endif
typedef struct {
int32 left;
int32 top;
@ -47,6 +37,8 @@ typedef struct {
int32 bottom;
} LRECT;
#define _MAX_PATH 260
} // End of namespace ICB
#endif

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@ -1,52 +0,0 @@
/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PX_WINDOWS_H_INCLUDED
#define PX_WINDOWS_H_INCLUDED
#ifdef _WIN32
#include <windows.h>
#else
namespace ICB {
// define some windows.h compatibility types
#define MAX_PATH (260)
#define _MAX_PATH MAX_PATH
typedef signed int LONG;
typedef int BOOL;
typedef void *PVOID;
typedef PVOID HANDLE;
typedef HANDLE HWND;
} // End of namespace ICB
#endif
#endif // PX_WINDOWS_H_INCLUDED

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@ -25,8 +25,6 @@
*
*/
#include "engines/icb/common/px_windows.h"
#include "p4.h"
#include "p4_generic.h"

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@ -25,8 +25,6 @@
*
*/
#include "engines/icb/common/px_windows.h"
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_common.h"
#include "p4_generic.h"

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@ -26,7 +26,6 @@
*/
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_windows.h"
#if defined (SDL_BACKEND)
#include <SDL/SDL_joystick.h>
@ -236,7 +235,7 @@ int NTJoystickHandler::GetJoystick(int joynum, JoyInfo *joypos) {
NTJoystickHandler ntJoystick;
BOOL PollNTJoystick() {
bool PollNTJoystick() {
ntJoystick.UpdateJoystick();
// State structre

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@ -25,10 +25,6 @@
*
*/
#ifdef _PC
#include "engines/icb/common/px_windows.h"
#endif
#include "engines/icb/common/px_common.h"
#include "engines/icb/common/ptr_util.h"

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@ -25,7 +25,6 @@
*
*/
#include "engines/icb/common/px_windows.h"
#include "res_man.h"
#include "game_script.h"
#include "debug.h"

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@ -53,7 +53,7 @@ void Clear_key_buffer() {
keyPointer = 0;
}
BOOL KeyWaiting() {
bool KeyWaiting() {
if (keyBacklog)
return (true);
else

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@ -40,7 +40,7 @@ typedef struct {
void WriteKey(char key); // Adds a keypress to the buffer
extern BOOL KeyWaiting();
extern bool KeyWaiting();
extern int32 ReadKey(char *key);
extern void GetKeyStatus(_drvKeyStatus *s);

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@ -26,7 +26,6 @@
*/
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_windows.h"
#include "movie_pc.h"
#include "direct_input.h"
#include "engines/icb/sound/music_manager.h"

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@ -32,7 +32,6 @@
#include <time.h>
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_windows.h"
#include "engines/icb/icb.h"
#include "options_manager_pc.h"

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@ -29,7 +29,6 @@
#define FORBIDDEN_SYMBOL_EXCEPTION_localtime
#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
#include "engines/icb/common/px_windows.h"
#include <math.h>
#ifdef _WIN32

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@ -63,7 +63,7 @@ extern uint32 sys_font_hash; // Res_open will compute the hash value and sto
#define RESOURCE_IS_COMPRESSED 1
#if _PC
extern BOOL gRegainedFocus; // Set when we regain the focus. Cleared by the graphics reloading functions
extern bool gRegainedFocus; // Set when we regain the focus. Cleared by the graphics reloading functions
} // End of namespace ICB (To avoid including inside the namespace

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@ -29,7 +29,6 @@
#define INCLUDED_P4_GENERIC_H
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_windows.h"
#include "p4.h"

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@ -25,7 +25,6 @@
*
*/
#include "engines/icb/common/px_windows.h"
#ifdef _WIN32
#include <direct.h> // _getcwd()
#else
@ -53,8 +52,8 @@
namespace ICB {
BOOL gRegainedFocus = false;
BOOL gotTheFocus = false;
bool gRegainedFocus = false;
bool gotTheFocus = false;
pxString font_cluster = FONT_CLUSTER_PATH;
@ -632,7 +631,7 @@ void _stub::Fix_time() {
int WhichCD(const char * /* mission */) { return 1; }
BOOL HasMMXTechnology() { return true; }
bool HasMMXTechnology() { return true; }
void _mission::LoadPlatformSpecific(Common::SeekableReadStream * /* fh */) {
// No PC specific stuff in here (at the moment)

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@ -42,7 +42,7 @@ bool8 openWav(Common::SeekableReadStream *stream, _wavHeader &header, uint32 &le
// TODO: fopen must happen before
int bytesRead;
char buff[1024];
BOOL bMore = true;
bool bMore = true;
// Read the wave header
if (stream->read(&header, sizeof(_wavHeader)) != sizeof(_wavHeader))

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@ -455,9 +455,6 @@ void _surface_manager::Kill_surface(uint32 s_id) {
}
uint8 *_surface_manager::Lock_surface(uint32 s_id) {
#if 0
HRESULT hr;
#endif
_surface *pSurface = m_Surfaces[s_id];
if (pSurface->m_locked)

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@ -26,7 +26,6 @@
*/
#include "engines/icb/common/px_common.h"
#include "engines/icb/common/px_windows.h"
#include <cstring>
#include "engines/icb/p4.h"
#include "engines/icb/zsupport.h"