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DREAMWEB: Removed STACK_CHECKs in saveload.cpp
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@ -29,7 +29,6 @@
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namespace DreamGen {
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void DreamGenContext::loadgame() {
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STACK_CHECK;
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if (data.byte(kCommandtype) != 246) {
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data.byte(kCommandtype) = 246;
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al = 41;
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@ -47,7 +46,6 @@ void DreamGenContext::loadgame() {
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// if -1, open menu to ask for slot to load
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// if >= 0, directly load from that slot
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void DreamGenContext::doload() {
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STACK_CHECK;
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int savegameId = (int16)ax;
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data.byte(kLoadingorsave) = 1;
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@ -180,7 +178,6 @@ void DreamGenContext::doload() {
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void DreamGenContext::savegame() {
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STACK_CHECK;
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if (data.byte(kMandead) == 2) {
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blank();
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return;
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