Merge pull request #279 from lordhoto/mi2-mac-sound

Add support for Monkey Island 2 Mac sound.
This commit is contained in:
Johannes Schickel 2012-09-20 08:29:03 -07:00
commit 4522d182d4
13 changed files with 838 additions and 13 deletions

View File

@ -164,7 +164,7 @@ bool IMuseInternal::isMT32(int sound) {
return true;
case MKTAG('M', 'A', 'C', ' '): // Occurs in the Mac version of FOA and MI2
return true;
return false;
case MKTAG('G', 'M', 'D', ' '):
return false;
@ -226,6 +226,45 @@ bool IMuseInternal::isMIDI(int sound) {
return false;
}
bool IMuseInternal::supportsPercussion(int sound) {
byte *ptr = g_scumm->_res->_types[rtSound][sound]._address;
if (ptr == NULL)
return false;
uint32 tag = READ_BE_UINT32(ptr);
switch (tag) {
case MKTAG('A', 'D', 'L', ' '):
case MKTAG('A', 'S', 'F', 'X'): // Special AD class for old AdLib sound effects
case MKTAG('S', 'P', 'K', ' '):
return false;
case MKTAG('A', 'M', 'I', ' '):
case MKTAG('R', 'O', 'L', ' '):
return true;
case MKTAG('M', 'A', 'C', ' '): // Occurs in the Mac version of FOA and MI2
// This is MIDI, i.e. uses MIDI style program changes, but without a
// special percussion channel.
return false;
case MKTAG('G', 'M', 'D', ' '):
case MKTAG('M', 'I', 'D', 'I'): // Occurs in Sam & Max
return true;
}
// Old style 'RO' has equivalent properties to 'ROL'
if (ptr[0] == 'R' && ptr[1] == 'O')
return true;
// Euphony tracks show as 'SO' and have equivalent properties to 'ADL'
// FIXME: Right now we're pretending it's GM.
if (ptr[4] == 'S' && ptr[5] == 'O')
return true;
error("Unknown music type: '%c%c%c%c'", (char)tag >> 24, (char)tag >> 16, (char)tag >> 8, (char)tag);
return false;
}
MidiDriver *IMuseInternal::getBestMidiDriver(int sound) {
MidiDriver *driver = NULL;

View File

@ -204,6 +204,7 @@ protected:
bool _isMT32;
bool _isMIDI;
bool _supportsPercussion;
protected:
// Player part
@ -458,6 +459,7 @@ protected:
byte *findStartOfSound(int sound, int ct = (kMThd | kFORM));
bool isMT32(int sound);
bool isMIDI(int sound);
bool supportsPercussion(int sound);
int get_queue_sound_status(int sound) const;
void handle_marker(uint id, byte data);
int get_channel_volume(uint a);

View File

@ -27,6 +27,7 @@
#include "common/util.h"
#include "scumm/imuse/imuse_internal.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"
namespace Scumm {
@ -365,7 +366,17 @@ void Part::set_instrument(uint b) {
_bank = (byte)(b >> 8);
if (_bank)
error("Non-zero instrument bank selection. Please report this");
_instrument.program((byte)b, _player->isMT32());
// HACK: Horrible hack to allow tracing of program change source.
// The Mac version of Monkey Island 2 uses a different program "bank"
// when it gets program change events through the iMuse SysEx handler.
// We emulate this by introducing a special instrument, which sets
// the instrument via sysEx_customInstrument. This seems to be
// exclusively used for special sound effects like the "spit" sound.
if (g_scumm->_game.id == GID_MONKEY2 && g_scumm->_game.platform == Common::kPlatformMacintosh) {
_instrument.macSfx(b);
} else {
_instrument.program((byte)b, _player->isMT32());
}
if (clearToTransmit())
_instrument.send(_mc);
}

View File

@ -78,6 +78,7 @@ Player::Player() :
_speed(128),
_isMT32(false),
_isMIDI(false),
_supportsPercussion(false),
_se(0),
_vol_chan(0) {
}
@ -103,6 +104,7 @@ bool Player::startSound(int sound, MidiDriver *midi) {
_isMT32 = _se->isMT32(sound);
_isMIDI = _se->isMIDI(sound);
_supportsPercussion = _se->supportsPercussion(sound);
_parts = NULL;
_active = true;
@ -386,6 +388,8 @@ void Player::sysEx(const byte *p, uint16 len) {
// SysEx manufacturer 0x97 has been spotted in the
// Monkey Island 2 AdLib music, so don't make this a
// fatal error. See bug #1481383.
// The Macintosh version of Monkey Island 2 simply
// ignores these SysEx events too.
if (a == 0)
warning("Unknown SysEx manufacturer 0x00 0x%02X 0x%02X", p[0], p[1]);
else
@ -1009,6 +1013,7 @@ void Player::fixAfterLoad() {
_parser->jumpToTick(_music_tick); // start_seq_sound already switched tracks
_isMT32 = _se->isMT32(_id);
_isMIDI = _se->isMIDI(_id);
_supportsPercussion = _se->supportsPercussion(_id);
}
}

View File

@ -278,6 +278,21 @@ private:
byte _instrument[23];
};
class Instrument_MacSfx : public InstrumentInternal {
private:
byte _program;
public:
Instrument_MacSfx(byte program);
Instrument_MacSfx(Serializer *s);
void saveOrLoad(Serializer *s);
void send(MidiChannel *mc);
void copy_to(Instrument *dest) { dest->macSfx(_program); }
bool is_valid() {
return (_program < 128);
}
};
////////////////////////////////////////
//
// Instrument class members
@ -326,6 +341,14 @@ void Instrument::pcspk(const byte *instrument) {
_instrument = new Instrument_PcSpk(instrument);
}
void Instrument::macSfx(byte prog) {
clear();
if (prog > 127)
return;
_type = itMacSfx;
_instrument = new Instrument_MacSfx(prog);
}
void Instrument::saveOrLoad(Serializer *s) {
if (s->isSaving()) {
s->saveByte(_type);
@ -349,6 +372,9 @@ void Instrument::saveOrLoad(Serializer *s) {
case itPcSpk:
_instrument = new Instrument_PcSpk(s);
break;
case itMacSfx:
_instrument = new Instrument_MacSfx(s);
break;
default:
warning("No known instrument classification #%d", (int)_type);
_type = itNone;
@ -528,4 +554,38 @@ void Instrument_PcSpk::send(MidiChannel *mc) {
mc->sysEx_customInstrument('SPK ', (byte *)&_instrument);
}
////////////////////////////////////////
//
// Instrument_MacSfx class members
//
////////////////////////////////////////
Instrument_MacSfx::Instrument_MacSfx(byte program) :
_program(program) {
if (program > 127) {
_program = 255;
}
}
Instrument_MacSfx::Instrument_MacSfx(Serializer *s) {
_program = 255;
if (!s->isSaving()) {
saveOrLoad(s);
}
}
void Instrument_MacSfx::saveOrLoad(Serializer *s) {
if (s->isSaving()) {
s->saveByte(_program);
} else {
_program = s->loadByte();
}
}
void Instrument_MacSfx::send(MidiChannel *mc) {
if (_program > 127) {
return;
}
mc->sysEx_customInstrument('MAC ', &_program);
}
} // End of namespace Scumm

View File

@ -52,7 +52,8 @@ public:
itProgram = 1,
itAdLib = 2,
itRoland = 3,
itPcSpk = 4
itPcSpk = 4,
itMacSfx = 5
};
Instrument() : _type(0), _instrument(0) { }
@ -72,6 +73,7 @@ public:
void adlib(const byte *instrument);
void roland(const byte *instrument);
void pcspk(const byte *instrument);
void macSfx(byte program);
byte getType() { return _type; }
bool isValid() { return (_instrument ? _instrument->is_valid() : false); }

View File

@ -0,0 +1,510 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "scumm/imuse/mac_m68k.h"
#include "common/util.h"
#include "common/macresman.h"
#include "common/stream.h"
namespace Scumm {
MacM68kDriver::MacM68kDriver(Audio::Mixer *mixer)
: MidiDriver_Emulated(mixer) {
}
MacM68kDriver::~MacM68kDriver() {
}
int MacM68kDriver::open() {
if (_isOpen) {
return MERR_ALREADY_OPEN;
}
const int error = MidiDriver_Emulated::open();
if (error) {
return error;
}
for (uint i = 0; i < ARRAYSIZE(_channels); ++i) {
_channels[i].init(this, i);
}
memset(_voiceChannels, 0, sizeof(_voiceChannels));
_lastUsedVoiceChannel = 0;
loadAllInstruments();
_pitchTable[116] = 1664510;
_pitchTable[117] = 1763487;
_pitchTable[118] = 1868350;
_pitchTable[119] = 1979447;
_pitchTable[120] = 2097152;
_pitchTable[121] = 2221855;
_pitchTable[122] = 2353973;
_pitchTable[123] = 2493948;
_pitchTable[124] = 2642246;
_pitchTable[125] = 2799362;
_pitchTable[126] = 2965820;
_pitchTable[127] = 3142177;
for (int i = 115; i >= 0; --i) {
_pitchTable[i] = _pitchTable[i + 12] / 2;
}
_volumeTable = new byte[8192];
for (int i = 0; i < 32; ++i) {
for (int j = 0; j < 256; ++j) {
_volumeTable[i * 256 + j] = ((-128 + j) * _volumeBaseTable[i]) / 127 - 128;
}
}
_mixBuffer = 0;
_mixBufferLength = 0;
// We set the output sound type to music here to allow sound volume
// adjustment. The drawback here is that we can not control the music and
// sfx separately here. But the AdLib output has the same issue so it
// should not be that bad.
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
return 0;
}
void MacM68kDriver::close() {
if (!_isOpen) {
return;
}
_mixer->stopHandle(_mixerSoundHandle);
_isOpen = false;
for (InstrumentMap::iterator i = _instruments.begin(); i != _instruments.end(); ++i) {
delete[] i->_value.data;
}
_instruments.clear();
delete[] _volumeTable;
_volumeTable = 0;
delete[] _mixBuffer;
_mixBuffer = 0;
_mixBufferLength = 0;
}
void MacM68kDriver::send(uint32 d) {
assert(false);
}
void MacM68kDriver::sysEx_customInstrument(byte channel, uint32 type, const byte *instr) {
assert(false);
}
MidiChannel *MacM68kDriver::allocateChannel() {
for (uint i = 0; i < ARRAYSIZE(_channels); ++i) {
if (_channels[i].allocate()) {
return &_channels[i];
}
}
return 0;
}
MacM68kDriver::Instrument MacM68kDriver::getInstrument(int idx) const {
InstrumentMap::const_iterator i = _instruments.find(idx);
if (i != _instruments.end()) {
return i->_value;
} else {
return _defaultInstrument;
}
}
void MacM68kDriver::generateSamples(int16 *buf, int len) {
int silentChannels = 0;
if (_mixBufferLength < len) {
delete[] _mixBuffer;
_mixBufferLength = len;
_mixBuffer = new int[_mixBufferLength];
assert(_mixBuffer);
}
memset(_mixBuffer, 0, sizeof(int) * _mixBufferLength);
for (int i = 0; i < kChannelCount; ++i) {
OutputChannel &out = _voiceChannels[i].out;
if (out.isFinished) {
++silentChannels;
continue;
}
byte *volumeTable = &_volumeTable[(out.volume / 4) * 256];
int *buffer = _mixBuffer;
int samplesLeft = len;
while (samplesLeft) {
out.subPos += out.pitchModifier;
while (out.subPos >= 0x10000) {
out.subPos -= 0x10000;
out.instrument++;
}
if (out.instrument >= out.end) {
if (!out.start) {
break;
}
out.instrument = out.start;
out.subPos = 0;
}
*buffer++ += volumeTable[*out.instrument];
--samplesLeft;
}
if (samplesLeft) {
out.isFinished = true;
while (samplesLeft--) {
*buffer++ += 0x80;
}
}
}
const int *buffer = _mixBuffer;
const int silenceAdd = silentChannels << 7;
while (len--) {
*buf++ = (((*buffer++ + silenceAdd) >> 3) << 8) ^ 0x8000;
}
}
void MacM68kDriver::loadAllInstruments() {
Common::MacResManager resource;
if (resource.open("iMUSE Setups")) {
for (int i = 0x3E7; i < 0x468; ++i) {
Common::SeekableReadStream *stream = resource.getResource(MKTAG('s', 'n', 'd', ' '), i);
if (stream) {
addInstrument(i, stream);
delete stream;
}
}
for (int i = 0x7D0; i < 0x8D0; ++i) {
Common::SeekableReadStream *stream = resource.getResource(MKTAG('s', 'n', 'd', ' '), i);
if (stream) {
addInstrument(i, stream);
delete stream;
}
}
InstrumentMap::iterator inst = _instruments.find(kDefaultInstrument);
if (inst != _instruments.end()) {
_defaultInstrument = inst->_value;
} else {
error("MacM68kDriver::loadAllInstruments: Could not load default instrument");
}
} else {
error("MacM68kDriver::loadAllInstruments: Could not load \"iMUSE Setups\"");
}
}
void MacM68kDriver::addInstrument(int idx, Common::SeekableReadStream *data) {
// We parse the "SND" files manually here, since we need special data
// from their header and need to work on them raw while mixing.
data->skip(2);
int count = data->readUint16BE();
data->skip(2 * (3 * count));
count = data->readUint16BE();
data->skip(2 * (4 * count));
Instrument inst;
// Skip (optional) pointer to data
data->skip(4);
inst.length = data->readUint32BE();
inst.sampleRate = data->readUint32BE();
inst.loopStart = data->readUint32BE();
inst.loopEnd = data->readUint32BE();
// Skip encoding
data->skip(1);
inst.baseFrequency = data->readByte();
inst.data = new byte[inst.length];
assert(inst.data);
data->read(inst.data, inst.length);
_instruments[idx] = inst;
}
void MacM68kDriver::setPitch(OutputChannel *out, int frequency) {
out->frequency = frequency;
out->isFinished = false;
const int pitchIdx = (frequency >> 7) + 60 - out->baseFrequency;
assert(pitchIdx >= 0);
const int low7Bits = frequency & 0x7F;
if (low7Bits) {
out->pitchModifier = _pitchTable[pitchIdx] + (((_pitchTable[pitchIdx + 1] - _pitchTable[pitchIdx]) * low7Bits) >> 7);
} else {
out->pitchModifier = _pitchTable[pitchIdx];
}
}
void MacM68kDriver::VoiceChannel::off() {
if (out.start) {
out.isFinished = true;
}
part->removeVoice(this);
part = 0;
}
void MacM68kDriver::MidiChannel_MacM68k::release() {
_allocated = false;
while (_voice) {
_voice->off();
}
}
void MacM68kDriver::MidiChannel_MacM68k::send(uint32 b) {
uint8 type = b & 0xF0;
uint8 p1 = (b >> 8) & 0xFF;
uint8 p2 = (b >> 16) & 0xFF;
switch (type) {
case 0x80:
noteOff(p1);
break;
case 0x90:
if (p2) {
noteOn(p1, p2);
} else {
noteOff(p1);
}
break;
case 0xB0:
controlChange(p1, p2);
break;
case 0xE0:
pitchBend((p1 | (p2 << 7)) - 0x2000);
break;
default:
break;
}
}
void MacM68kDriver::MidiChannel_MacM68k::noteOff(byte note) {
for (VoiceChannel *i = _voice; i; i = i->next) {
if (i->note == note) {
if (_sustain) {
i->sustainNoteOff = true;
} else {
i->off();
}
}
}
}
void MacM68kDriver::MidiChannel_MacM68k::noteOn(byte note, byte velocity) {
// Do not start a not unless there is an instrument set up
if (!_instrument.data) {
return;
}
// Allocate a voice channel
VoiceChannel *voice = _owner->allocateVoice(_priority);
if (!voice) {
return;
}
addVoice(voice);
voice->note = note;
// This completly ignores the note's volume, but is in accordance
// to the original.
voice->out.volume = _volume;
// Set up the instrument data
voice->out.baseFrequency = _instrument.baseFrequency;
voice->out.soundStart = _instrument.data;
voice->out.soundEnd = _instrument.data + _instrument.length;
if (_instrument.loopEnd && _instrument.loopEnd - 12 > _instrument.loopStart) {
voice->out.loopStart = _instrument.data + _instrument.loopStart;
voice->out.loopEnd = _instrument.data + _instrument.loopEnd;
} else {
voice->out.loopStart = 0;
voice->out.loopEnd = voice->out.soundEnd;
}
voice->out.start = voice->out.loopStart;
voice->out.end = voice->out.loopEnd;
// Set up the pitch
_owner->setPitch(&voice->out, (note << 7) + _pitchBend);
// Set up the sample position
voice->out.instrument = voice->out.soundStart;
voice->out.subPos = 0;
}
void MacM68kDriver::MidiChannel_MacM68k::programChange(byte program) {
_instrument = _owner->getInstrument(program + kProgramChangeBase);
}
void MacM68kDriver::MidiChannel_MacM68k::pitchBend(int16 bend) {
_pitchBend = (bend * _pitchBendFactor) >> 6;
for (VoiceChannel *i = _voice; i; i = i->next) {
_owner->setPitch(&i->out, (i->note << 7) + _pitchBend);
}
}
void MacM68kDriver::MidiChannel_MacM68k::controlChange(byte control, byte value) {
switch (control) {
// volume change
case 7:
_volume = value;
for (VoiceChannel *i = _voice; i; i = i->next) {
i->out.volume = value;
i->out.isFinished = false;
}
break;
// sustain
case 64:
_sustain = value;
if (!_sustain) {
for (VoiceChannel *i = _voice; i; i = i->next) {
if (i->sustainNoteOff) {
i->off();
}
}
}
break;
// all notes off
case 123:
for (VoiceChannel *i = _voice; i; i = i->next) {
i->off();
}
break;
default:
break;
}
}
void MacM68kDriver::MidiChannel_MacM68k::pitchBendFactor(byte value) {
_pitchBendFactor = value;
}
void MacM68kDriver::MidiChannel_MacM68k::priority(byte value) {
_priority = value;
}
void MacM68kDriver::MidiChannel_MacM68k::sysEx_customInstrument(uint32 type, const byte *instr) {
assert(instr);
if (type == 'MAC ') {
_instrument = _owner->getInstrument(*instr + kSysExBase);
}
}
void MacM68kDriver::MidiChannel_MacM68k::init(MacM68kDriver *owner, byte channel) {
_owner = owner;
_number = channel;
_allocated = false;
}
bool MacM68kDriver::MidiChannel_MacM68k::allocate() {
if (_allocated) {
return false;
}
_allocated = true;
_voice = 0;
_priority = 0;
memset(&_instrument, 0, sizeof(_instrument));
_pitchBend = 0;
_pitchBendFactor = 0;
_volume = 0;
return true;
}
void MacM68kDriver::MidiChannel_MacM68k::addVoice(VoiceChannel *voice) {
voice->next = _voice;
voice->prev = 0;
voice->part = this;
if (_voice) {
_voice->prev = voice;
}
_voice = voice;
}
void MacM68kDriver::MidiChannel_MacM68k::removeVoice(VoiceChannel *voice) {
VoiceChannel *i = _voice;
while (i && i != voice) {
i = i->next;
}
if (i) {
if (i->next) {
i->next->prev = i->prev;
}
if (i->prev) {
i->prev->next = i->next;
} else {
_voice = i->next;
}
}
}
MacM68kDriver::VoiceChannel *MacM68kDriver::allocateVoice(int priority) {
VoiceChannel *channel = 0;
for (int i = 0; i < kChannelCount; ++i) {
if (++_lastUsedVoiceChannel == kChannelCount) {
_lastUsedVoiceChannel = 0;
}
VoiceChannel *cur = &_voiceChannels[_lastUsedVoiceChannel];
if (!cur->part) {
memset(cur, 0, sizeof(*cur));
return cur;
} else if (!cur->next) {
if (cur->part->_priority <= priority) {
priority = cur->part->_priority;
channel = cur;
}
}
}
if (channel) {
channel->off();
memset(channel, 0, sizeof(*channel));
}
return channel;
}
const int MacM68kDriver::_volumeBaseTable[32] = {
0, 0, 1, 1, 2, 3, 5, 6,
8, 11, 13, 16, 19, 22, 26, 30,
34, 38, 43, 48, 53, 58, 64, 70,
76, 83, 89, 96, 104, 111, 119, 127
};
} // End of namespace Scumm

View File

@ -0,0 +1,177 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef SCUMM_IMUSE_MAC_M68K_H
#define SCUMM_IMUSE_MAC_M68K_H
#include "audio/softsynth/emumidi.h"
#include "common/hashmap.h"
namespace Common {
class SeekableReadStream;
}
namespace Scumm {
class MacM68kDriver : public MidiDriver_Emulated {
friend class MidiChannel_MacM68k;
public:
MacM68kDriver(Audio::Mixer *mixer);
~MacM68kDriver();
virtual int open();
virtual void close();
virtual void send(uint32 d);
virtual void sysEx_customInstrument(byte channel, uint32 type, const byte *instr);
virtual MidiChannel *allocateChannel();
virtual MidiChannel *getPercussionChannel() { return 0; }
virtual bool isStereo() const { return false; }
virtual int getRate() const {
// The original is using a frequency of approx. 22254.54546 here.
// To be precise it uses the 16.16 fixed point value 0x56EE8BA3.
return 22254;
}
protected:
virtual void generateSamples(int16 *buf, int len);
virtual void onTimer() {}
private:
int *_mixBuffer;
int _mixBufferLength;
struct Instrument {
uint length;
uint sampleRate;
uint loopStart;
uint loopEnd;
int baseFrequency;
byte *data;
};
enum {
kDefaultInstrument = 0x3E7,
kProgramChangeBase = 0x3E8,
kSysExBase = 0x7D0
};
Instrument getInstrument(int idx) const;
typedef Common::HashMap<int, Instrument> InstrumentMap;
InstrumentMap _instruments;
Instrument _defaultInstrument;
void loadAllInstruments();
void addInstrument(int idx, Common::SeekableReadStream *data);
struct OutputChannel {
int pitchModifier;
const byte *instrument;
uint subPos;
const byte *start;
const byte *end;
const byte *soundStart;
const byte *soundEnd;
const byte *loopStart;
const byte *loopEnd;
int frequency;
int volume;
bool isFinished;
int baseFrequency;
};
void setPitch(OutputChannel *out, int frequency);
int _pitchTable[128];
byte *_volumeTable;
static const int _volumeBaseTable[32];
class MidiChannel_MacM68k;
struct VoiceChannel {
MidiChannel_MacM68k *part;
VoiceChannel *prev, *next;
int channel;
int note;
bool sustainNoteOff;
OutputChannel out;
void off();
};
class MidiChannel_MacM68k : public MidiChannel {
friend class MacM68kDriver;
public:
virtual MidiDriver *device() { return _owner; }
virtual byte getNumber() { return _number; }
virtual void release();
virtual void send(uint32 b);
virtual void noteOff(byte note);
virtual void noteOn(byte note, byte velocity);
virtual void programChange(byte program);
virtual void pitchBend(int16 bend);
virtual void controlChange(byte control, byte value);
virtual void pitchBendFactor(byte value);
virtual void priority(byte value);
virtual void sysEx_customInstrument(uint32 type, const byte *instr);
void init(MacM68kDriver *owner, byte channel);
bool allocate();
void addVoice(VoiceChannel *voice);
void removeVoice(VoiceChannel *voice);
private:
MacM68kDriver *_owner;
bool _allocated;
int _number;
VoiceChannel *_voice;
int _priority;
int _sustain;
Instrument _instrument;
int _pitchBend;
int _pitchBendFactor;
int _volume;
};
MidiChannel_MacM68k _channels[32];
enum {
kChannelCount = 8
};
VoiceChannel _voiceChannels[kChannelCount];
int _lastUsedVoiceChannel;
VoiceChannel *allocateVoice(int priority);
};
} // End of namespace Scumm
#endif

View File

@ -71,7 +71,7 @@ void sysexHandler_Scumm(Player *player, const byte *msg, uint16 len) {
part->set_pri(buf[2]);
part->volume(buf[3]);
part->set_pan(buf[4]);
part->_percussion = player->_isMIDI ? ((buf[5] & 0x80) > 0) : false;
part->_percussion = player->_supportsPercussion ? ((buf[5] & 0x80) > 0) : false;
part->set_transpose(buf[5]);
part->set_detune(buf[6]);
part->pitchBendFactor(buf[7]);

View File

@ -27,6 +27,7 @@ MODULE_OBJS := \
imuse/imuse_part.o \
imuse/imuse_player.o \
imuse/instrument.o \
imuse/mac_m68k.o \
imuse/pcspk.o \
imuse/sysex_samnmax.o \
imuse/sysex_scumm.o \

View File

@ -47,7 +47,7 @@ namespace Scumm {
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
#define CURRENT_VER 92
#define CURRENT_VER 93
/**
* An auxillary macro, used to specify savegame versions. We use this instead

View File

@ -73,6 +73,7 @@
#include "scumm/util.h"
#include "scumm/verbs.h"
#include "scumm/imuse/pcspk.h"
#include "scumm/imuse/mac_m68k.h"
#include "backends/audiocd/audiocd.h"
@ -1835,17 +1836,31 @@ void ScummEngine::setupMusic(int midi) {
} else if (_game.version >= 3 && _game.heversion <= 62) {
MidiDriver *nativeMidiDriver = 0;
MidiDriver *adlibMidiDriver = 0;
bool multi_midi = ConfMan.getBool("multi_midi") && _sound->_musicType != MDT_NONE && _sound->_musicType != MDT_PCSPK && (midi & MDT_ADLIB);
bool useOnlyNative = false;
if (_sound->_musicType != MDT_ADLIB && _sound->_musicType != MDT_TOWNS && _sound->_musicType != MDT_PCSPK)
if (_game.platform == Common::kPlatformMacintosh && _game.id == GID_MONKEY2) {
// We setup this driver as native MIDI driver to avoid playback
// of the Mac music via a selected MIDI device.
nativeMidiDriver = new MacM68kDriver(_mixer);
// The Mac driver is never MT-32.
_native_mt32 = false;
// Ignore non-native drivers. This also ignores the multi MIDI setting.
useOnlyNative = true;
} else if (_sound->_musicType != MDT_ADLIB && _sound->_musicType != MDT_TOWNS && _sound->_musicType != MDT_PCSPK) {
nativeMidiDriver = MidiDriver::createMidi(dev);
}
if (nativeMidiDriver != NULL && _native_mt32)
nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
bool multi_midi = ConfMan.getBool("multi_midi") && _sound->_musicType != MDT_NONE && _sound->_musicType != MDT_PCSPK && (midi & MDT_ADLIB);
if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS || multi_midi) {
adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_sound->_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB));
adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_game.features & GF_SMALL_HEADER) ? 1 : 0);
} else if (_sound->_musicType == MDT_PCSPK) {
adlibMidiDriver = new PcSpkDriver(_mixer);
if (!useOnlyNative) {
if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS || multi_midi) {
adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_sound->_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB));
adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_game.features & GF_SMALL_HEADER) ? 1 : 0);
} else if (_sound->_musicType == MDT_PCSPK) {
adlibMidiDriver = new PcSpkDriver(_mixer);
}
}
_imuse = IMuse::create(_system, nativeMidiDriver, adlibMidiDriver);

View File

@ -248,7 +248,10 @@ void Sound::playSound(int soundID) {
_mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
}
// Support for sampled sound effects in Monkey Island 1 and 2
else if (_vm->_game.platform != Common::kPlatformFMTowns && READ_BE_UINT32(ptr) == MKTAG('S','B','L',' ')) {
else if (_vm->_game.platform != Common::kPlatformFMTowns
// The Macintosh version of MI2 just ignores SBL effects.
&& (_vm->_game.platform != Common::kPlatformMacintosh && _vm->_game.id != GID_MONKEY2)
&& READ_BE_UINT32(ptr) == MKTAG('S','B','L',' ')) {
debugC(DEBUG_SOUND, "Using SBL sound effect");
// SBL resources essentially contain VOC sound data.